Homebrew Cyborg Species Details
Cyborgs have many different origins, but they all have one thing in common: being born as a human and being turned into a cyborg through metal implants. The transformation process erases any racial traits a cyborg may have had in a previous life. The process takes expensive and rare equipment not always found in every world of D&D. If this is the case, maybe you came from another world, or have no memory of a previous life.
The transformation process implants devices into the transforming human’s brain and body. The result is a highly intelligent cyborg, strong warriors with enhanced brains. Some cyborgs were created for special reasons, like flying or crowd control.
Cyborg Traits
Cyborg Traits A race whose physical abilities are extended beyond normal limitations by mechanical elements built into the body. Ability Score Increase. Your Intelligence score increases by 2. Age. Cyborgs can live up to 500 years. After that, their human parts start to fail and can no longer be kept on life support from the robot parts. Alignment. Cyborgs don’t tend to lean to any particular alignment unless they are programmed to. Size. Cyborgs are a little taller than humans on average and can weigh over 400 lb. Your size is medium. Speed. Your walking speed is equal to 30 ft. Thermal Vision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light, in addition to being able to see through objects in this range. You can see different colors, the hotter the object the more on the warm spectrum of the color wheel it will be. Robotkin. Your creature type is both humanoid and construct. Powerful Build. You count as one size larger when determining your
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