Homebrew Evolved House slime Species Details

Once a slime has lived for 15+ years they have to chance to evolve into a greater house slime

They prefer to take the shape of a human with a hair and eye color representing their color as a slime

They possess a completely liquid body that they can harden at will

It will not die unless it's core dies

Evolved House slime Traits

When their body is on a entity made out of flesh it with start healing the nerves and flesh but can't heal the muscles as effective

Absorption

Has the power to roll a d12 and if you call the number it lands on you get to add their mass to your mass

Slime body

Bludgeoning damage and slicing damage has advantage but has disadvantage with magic damage

Harden

Roll a d4 if its a 4 Half incoming damage 

Ultimate series: multiplication

Clone your self for as much as you roll on a 1d20

They can only use self destruction 

Ultimate series: self destruction

Do 3d20 but die and fail all death saves go though all immunity and resistances  and if you roll above a 20 roll again and add it to your dmg

For every clone double the dmg

If your reading this op cool final sacrifice on big bad

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