Homebrew Evolved House slime Species Details
Once a slime has lived for 15+ years they have to chance to evolve into a greater house slime
They prefer to take the shape of a human with a hair and eye color representing their color as a slime
They possess a completely liquid body that they can harden at will
It will not die unless it's core dies
Evolved House slime Traits
When their body is on a entity made out of flesh it with start healing the nerves and flesh but can't heal the muscles as effectiveAbsorption
Has the power to roll a d12 and if you call the number it lands on you get to add their mass to your mass
Slime body
Bludgeoning damage and slicing damage has advantage but has disadvantage with magic damage
Harden
Roll a d4 if its a 4 Half incoming damage
Ultimate series: multiplication
Clone your self for as much as you roll on a 1d20
They can only use self destruction
Ultimate series: self destruction
Do 3d20 but die and fail all death saves go though all immunity and resistances and if you roll above a 20 roll again and add it to your dmg
For every clone double the dmg
If your reading this op cool final sacrifice on big bad
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