Homebrew [E5E] Arragan™ Species Details
Characteristics
This once hostile race has evolved in many ways from their ancestors of the Sundering Wars, now the free-thinking engineers Arragan crave innovation and invention over war and bloodshed. This does not mean they wont defend themselves when backed into a corner, regardless of their new progressive nature the Arragan still have plenty of bite left in them coupled with incredible ingenuity they are still a formidable race in the land of Loridyium.
Appearance
The Largest Arragan in recent years clocked in at just under 8ft and the smallest ever documented was 5'2. The scales depend on heritage, some can be jutting out and sharp to the touch, others can smooth rounded disks and incredibly hardened. Scale pigment is also based on heritage, the fathers scale color tends to be the most dominate and Arragan's can have anything from deep red scales all the way to a slight bluish hue. Only the males grow horns but this is no longer a sign of power like their ancestors believed, they are now more of an inconvenience to the Arragan as they tend to get in the way when working on their next big invention. It is also customary requirement that Arragan mothers file the claws of their offspring down when they become old enough to begin assisting as apprentices in and around the city Ratchet, as this will allow an easier grip on tools and wont damage anything that they are tasked to work on.
Capital City
Under the Deldorin Mountains away from prying eyes lies the city of Ratchet, the Arragan Capital teaming with inventive citizens helping create the next big thing, whether its steam power or runed metals there is no stopping progress in Tinker Town.
[E5E] Arragan™ Traits
Arragan traits are as follows:Ability Score Increase
Increase either Dexterity score by 2 or Intelligence score by 2 and Charisma decreases by 2
Race Alignment
Known for remaining out of sight and out of mind the Arragan bare no ill-will towards most of the inhabitants of Loridyium, save the Humans who they share a shattered and blood drenched past with.
Meaning the Arragan Alignments can be as follows - NG/LN/TN/CN
Size
Arragan are Medium size Lizard Humanoids.
Speed
Base walking speed of 30ft.
Hold Breath
Arragan can hold their breath for 15 minutes.
Darkvison
If you have Darkvision, you can see in Dim Light within a specified range as if it were Bright Light and in Darkness within that range as if it were Dim Light. You cant discern colors in Darkness, only as shades of grey.
Natural Armour
while unarmored, a Arragan's AC is 13 + Dexterity modifier.
Bite
Bite down with serrated teeth, dealing 1d4 piercing damage on hit.
Languages
The languages the Arragan can speak are Common, Cathen and Arragan.
Previous Versions
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