Homebrew Dune Goblin Species Details
Heading deep into the scorched dunes of Nalen Sander, goblins still find ways to survive. Active at night and Covered in dense leathery plates, Dune goblins use their strong shovel like forelimbs to burrow through the sand; staying hidden from predators while scavenging for small lizards and bugs. During the day, these goblins will seek out abandoned towns buried in the dunes for shelter; keeping cool beneath the sands and staving off hunger by chewing on dried flesh and rotted food found amongst the ruins. due to their nocturnal nature, Dune goblins have frequent spats with fire giant hatchlings, who’s paths cross at dusk and dawn, as well as sand elves, whose homes are picked apart during their nightly voyage to Ilderheim.
Dune Goblins congregate in these buried ruins, hoarding what resources they can find and isolating themselves from the thieving hands of their kin. The only times they aren’t alone are during raids and when raising young; one or multiple infants clinging to their mothers undersides the first few months of life, observing the day to day of the desert, before setting out to scavenge on their own. Many dune goblins worship Ignelyn, great spirit of the dunes, whose idols can be found in each ruin. Some even claim they see secret messages in the sand, placed there by the spirit to guide them to new shelter; which they come across with startling accuracy.
When Dune goblins do enter smallfok society, they most easily find work as treasure hunting guides, their expertise unmatched in this field. Hunting parties which embark with a Dune Goblin not only more consistently find hidden ruins, but they have a much higher chance of returning from their expedition alive. Outside of the Needle Sands, Dune goblins develop thriving businesses as gardeners and farmers, capable of excavating soil at tremendous rates.
Dune Goblin Traits
Creature Type: Humanoid, You are also considered a goblinoid for any prerequisite or effect that requires you to be a goblinoid.
Size: Small (about 3–4 feet tall)
Speed: 30 feet
Fey Ancestry
You have Advantage on saving throws you make to avoid or end the Charmed condition.
Darkvision
You have Darkvision with a range of 60 feet.
Natural Plating
Your back is layered in a thick, segmented plates. While unarmored, your AC= 12 + your con modifier
Back Block
You shift your body so your plated backside receives the brunt of a blow. After getting hit with an attack, You can use a reaction to Roll a 1d4, adding the result of this roll to your armor class until the start of your next turn.
You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Secrets of Ignelyn
You observe your surroundings for hidden messages from Ignelyn, Great Spirit of the Dunes. You can cast the spell augury once per day without expending a spell slot. Once you cast a spell with this trait, you can’t do so again until you finish a long rest.