Homebrew Capricorn Species Details

"I saw it EAT that Knight AND his mount ALIVE, there weren't even scraps of his armor left"
-Traumatized Soldier

 

Bizarre Appearance

     Capricorn have a rather unusual appearance that does nothing to dissuade others from calling them "freaks of nature". With a body covered in both scales and Hydrophobic fur, one might wonder exactly how they can move so swiftly in water. And with retractable claws on their hands and feet, many are surprised at how gentle they can be when the situation calls for it. Sporting a curved pair of horns atop their head (they refer to them as horns, but they behave more like horn styled antlers, regrowing every 3 days if broken), and a long, finned tail that they have been recorded using as a bludgeon when startled, many are often surprised how peaceful they can be. Their mouth is full of razor-sharp serrated teeth that rapidly replace themselves when lost, and with wide bar-shaped pupils, their face is unsettling to look at.

True Omnivores

    Capricorn are capable of eating ANYTHING they can get in their mouths, living, dead, even objects. With no drawbacks and are fully capable of extracting nutrition from the things they consume. The only things they seem incapable of eating are Mithril, Adamantine, and their variants.

 As Above So Below

    Capricorn are capable of easily living atop the highest Mountains, and in the deepest of Oceans. Despite their massive size they require far less air than similarly sized creatures, and have adapted to both breathe in such environments, as well as hold their breath for hours at a time.

Harsh Lifespans

   While the average expected lifespan of a Capricorn can be from anywhere between 5 and 30 years, some of the oldest recorded members of this species have reached 500 years old. A Capricorn is considered an adult if they survive to 20 years old. If they should survive to reach 100, then they would be considered an Elder, which are the largest members of this species.

Awkward Monsters

    Despite their monstrous appearances, they can be rather amicable and tend to display a fondness for children of other sapient species. While they can be fearsome combatants, they also tend to be skittish around new people, which when encountered can occasionally make them appear scarier for the unprepared.

 Stability of Stone

   Much like other Earth Attuned species, Capricorn may come across as uptight and slow, but in truth, they can be the most steadfast and grounded of comrades once you have earned their trust. You would be advised to not try and uproot their scheduling overmuch, as this can make them more irritable. You should be careful with whether or not you trust them to hold a group's money, as while they are good at planning, saving and budgeting, they also have a tendency to splurge on luxury items. If you desire one as your life partner, be aware that they are very desiring of a partner's physical appearance, and any values they may have in common with you. They have a tendency to get stuck in bad patterns and behaviors, more so than others might.

Predator and Prey

  It is a rare instance that a prey species and a predator species come to mate, while none of them can agree on when, why or HOW it happened that their ancestors reproduced, all can agree they are glad they DID. As a result of their outright bizarre heritage, Capricorn are as adept at tracking down prey as they are at foraging for food. The lenses of their eyes are specially adapted to spot the smallest drop of blood on the ground, and their nose and tongue are uniquely suited to catching the slightest hints of blood in a given body of water. On Land they can use those same prey tracking senses to scavenge for food that can sustain themselves and others.

 

 Naming

Capricorn names tend to follow a few guidelines: 

  1. Names are commonly used to refer to what landmark or body of water they were near when they were born
  2. The actual language the name is in doesn't matter
  3. A Family name is usually in reference to where most of the family unit spends their time
  4. Names can also be related to plants and animals that live near where Capricorn construct their homes

Capricorn Traits

Creature Type: Humanoid
Size: (Child age:0-19) Medium (about 2–3.5 feet tall) (200-300lbs)
Speed: 45 feet

Creature Type: Humanoid
Size: (Adult age:20-100) Medium (about 6–7 feet tall) (400-600lbs)
Speed: 45 feet

Creature Type: Humanoid
Size: (Elder age:100+) Medium (about 7–8 feet tall) (500-700lbs)
Speed: 45 feet

As a Capricorn, you have the following special traits.

Languages

Your character knows at least four languages: Common, Aquan, Dwarvish, plus an additional language of your choice.

Prey Heritage

  • As a Result of your Prey Heritage, you are Alert (2014)
  • As a Result of your Prey Heritage, you have advantage in Nature checks to find food
  • As a Result of your Prey Heritage, you are Proficient in Perception, Medicine, and Nature

 

 

Please confirm the 2014 edition of the feat I couldn't figure out how to force it

Predatory Heritage

  • As a Result of your Predatory Heritage, you are Observant
  • As a result of your Predatory Heritage, you have Advantage on Survival, Investigation, and Perception rolls to Hunt down a target that is bleeding or whose blood you have access to
  • Additionally, you are Proficient in Survival, and Investigation

 

Please Confirm the Selected Feat if you can

Aggressive Eater

As a Result of your Piscine (fish) Ancestor you have razor sharp fangs capable of chewing through all but Mithril, and Adamantine (and its variants)

  • You have 64 razor sharp, serrated teeth (32 lower, and 32 upper)
  • If these fangs are lost, damaged, or broken, the tooth will replace itself within 30 seconds, instantly if you take a bonus or reaction to recover the lost tooth (teeth) 
  • These teeth stick in the target
  • Each of these teeth fall out easily
  • As a result of your Fangs, you have Disadvantage with Friendly Charisma skills and Animal Handling with non-Monstrous Beings that can see you clearly
  • You are Adept with Intimidation
  • You have 5ft of burrowing
  • You are capable of extracting nutrients from ANYTHING you eat
  • You cannot get sick from eating something

Quadruped Ancestry

As a result of your ancestors being Quadrupedal, you can "Climb" along the ground on all fours faster than running on two legs

  • Your feet are Webbed between the toes, and feature retractable Claws capable of piercing Steel
  • Your hands and feet are reinforced, and you do not suffer from Difficult Terrain
  • Additionally, Your limbs are reinforced and grant you bonus AC equal to a standard shield

Aquatic Ancestry

As a result of your Aquatic Ancestry, you thrive in the deepest oceans

  • You are fully Accustomed to seeing in near total darkness and have clear Darkvision to 60 ft and the only other color you can perceive is Red
  • You can Breathe with no difficulty in oxygen poor environments
  • You can breathe effortlessly in the deepest oceans
  • You can hold your breath for up to 3 hours
  • Your hands are ill-suited to wield non pole based weapons (Spears, tridents, Staffs, etc.)
  • You cannot use a shield
  • You cannot wear armor at all, instead your AC is calculated as 10+dex
  • You have a Large Finned Tail (Fins fold against tip when not in use) that can be used to bludgeon

Solid Muscle

Your body is almost entirely made of muscles

  • You have an AC bonus of your Strength modifier when you are Unarmored
  • You can twist and bend your body in ways that would make the average humanoid grimace
  • You have Advantage on saving throws to escape a Grapple
  • As your body is almost pure muscle, you are adept in Dexterity and Strength based Saving Throws

Mountainous Ancestry

Thanks to your Mountainous Ancestry you are able to thrive atop the highest peaks

  • You are Adept in the usage of Athletics and Acrobatics
  • You have Webbed Hands with razor sharp Retractable Claws for hands that can pierce high quality steel with ease
  • You can (given enough time) chew through and eat almost everything
  • As a Result of your bizarre diet, you resist Acid, and are immune to Poison(ing)
  • You can identify everything within 20 feet of your person via vibrations (Tremorsense)
  • You are incapable of wearing shoes, because your feet are abnormally shaped
  • You are incapable of wearing non-fingerless gloves, as a result of needing to maximize friction
  • Your Claws are all capable of slashing/penetrating all but Mithril, and Adamantine (and its variants)

Earth Alignment

Your soul is aligned to the earth granting you increased defensive abilities

  • You gain 1 extra point in constitution
  • You gain the ability to reduce damage taken in the defense of others
  • You have basic resistance to the nonmagical variety of the more common damage types

Previous Versions

Name Date Modified Views Adds Version Actions
6/1/2025 9:39:53 PM
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6/1/2025 9:43:03 PM
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6/1/2025 9:53:23 PM
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