Homebrew Darkling Elder Species Details
Cursed House: An ancient ancestor who's name has been forgotten by time, once betrayed Titania the Summer Queen. So furious was she that she cursed every member of his house, and the curse has been passed down to you. Due to extreme light sensitivity brought on by the curse, Darklings tend to stay in caves or hide in the seedy underbelly of cities. This naturally gives them a proclivity towards thievery and assassination as ways to keep food on the table. If a Darkling is exposed to too much light it will quickly age and wither.
Elder Transformation: A wise and respected darkling can qualify to undergo a ritual to become an elder. Other elders mark the supplicant with glowing tattoos, channeling some of the darkling’s absorbed light away from its body. If the ritual succeeds, the darkling grows into a tall and fair form, like that of a gray-skinned elf. The darkling perishes if the ritual fails. You however did not perish and your Light Sensitivity has faded unto a dull ache when exposed to bright light.
Darkling Elder Traits
Your darkling character has a variety of natural abilities, the result of years of shadowy existence beneath the notice of most.Ability Score Increase
Choose any three of Dexterity, Charisma, and Constitution.
Age
By the time a Darkling has lived long enough to gain sufficient respect to be allowed to attempt the Elder Transformation generally 50-90 years of the Darkling's 110 year natural lifespan have passed. Having survived your transformation, your new form can be counted on to endure for another 500 or so years before it gives out in a final flash of brilliant light.
Alignment
Having been dealt a harsh hand by life, Darkling Elders are typically Neutral or Evil in nature. Rarely are they interested in the greater good, or in the salvation of the world from a coming darkness. Darkness is just fine.
Size
Darklings are small stubby creatures, however as a Darkling Elder your height ranges from under 5 to over 6 feet tall with a muscular but still slender build. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to dark underground locations and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Languages
You can speak, read, and write Common, Elvish and Sylvan.
Dark Legacy
When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for this spell.
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Posted Mar 14, 2021I like this, but it needs something more. The stats are basically identical to a drow without trance or faerie fire.