Homebrew Ghost ( Cursed Undead ) Species Details

You are no longer fully alive. Whether by failed ritual, cruel curse, or violent fate, your soul clings to your body like mist to grave soil. Some call you ghost. Others call you cursed. Either way, you’ve escaped death — and it hasn’t stopped you from cracking jokes, casting spells, or swigging rum.

 

Ghost ( Cursed Undead ) Traits

Cursed Undead exist in a state between life and death. Unbound by gravity, resistant to pain, and steeped in ghostly energy, you float through the world with eerie calm. While some recoil from your presence, others fear — or admire — your refusal to stay buried.

Ghostly Glide

You gain a hovering and flying speed of 30 feet. You do not provoke opportunity attacks when moving out of a creature’s reach while hovering.

You can hover over non-magical liquids, spikes, or unstable surfaces without falling in and your flight is spectral and supernatural, not aerodynamic—you cannot fly more than 20ft above the ground or surface beneath you unless aided by magic (such as the Fly spell or Levitation effects) You fall gently to the ground if you are knocked unconscious while flying.

 

 

 

 

Undying Fortitude

Your cursed body clings to life, even when struck down. When damage would reduce you to 0 hit points, you can choose to drop to 1 hit point instead. You remain conscious and able to act, defying the brink of death.

Once you use this trait, you must finish a long rest before you can use it again.

 

 

 

Incorporeal Shift

As a bonus action, you can shift your form to become partially incorporeal for 1 minute. While in this form:

  • You can move through objects and creatures as if they were difficult terrain.
  • Attacks of opportunity against you have disadvantage.
  • You take 1d10 force damage if you end your turn inside an object.
    You can use this ability once per long rest.

 

 

Beyond Breath and Bone

You do not need to eat, breathe, or sleep, though you must meditate for 4 hours to gain the benefits of a long rest.

You have advantage on saving throws against poison and resistance to necrotic damage.
You are considered Undead in addition to any other creature type.

 

 

Phantom Arcana

Your curse ties you to the shadowed world beyond, granting you access to magic tied to death and the ethereal. You learn the Thaumaturgy cantrip. In addition, at 3rd level, you can cast Misty Step once per long rest. At 5th level, you can cast Counterspell once per long rest.

You can use Charisma or Intelligence as your spellcasting ability for these spells 

 

 

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