Homebrew Goron Species Details

Gorons are a proud, peaceful people native to the volcanic slopes of Death Mountain. Their rocky hides, immense strength, and resistance to heat make them ideal miners, craftsmen, and protectors of the mountains. Though imposing in size, Gorons are known for their generosity, camaraderie, and love of hearty meals — particularly rocks.

They appear as walking boulders, their bodies adorned with tribal tattoos and rocky outgrowths. Gorons grow continuously throughout life, with some reaching incredible size. Their diet consists primarily of stone, with delicacies such as Rock Roasts prized above all. Despite their intimidating appearance, Gorons are curious and quick to adapt, though their understanding of other cultures can be limited by their isolation.

Gender roles are nearly nonexistent among Gorons, and outsiders often misunderstand their language and social structure. Among their people, all are considered brothers — a term that transcends simple gender.

Goron Traits

Creature Type: Humanoid
Size: Medium (about 6–8 feet tall)
Speed: 25 feet

As a Goron, you have these special traits.

Darkvision

Accustomed to life underground and in the shadow of Death Mountain, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Lavaborn

You have resistance to fire damage. In addition, you are immune to damage from lava.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Rocky Hide

Your hide is tough and rocky, allowing you to ignore some blows. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can’t use it again until you take a short or long rest.

Roll

As an action, you may curl up into a ball and begin to roll. While rolling, your movement speed is increased by 20 feet, but you cannot use weapons or cast spells with somatic components. You may end the roll as a bonus action on your turn. If you begin your turn while rolling, you must move at least half your speed before ending the roll.

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