Homebrew Animatronic Species Details

Born from an unjust or traumatising death, Animatronics were once children, and sometimes adults, that roamed the earth. Living bound to Fazbender's, many seek for their killer or to escape from their new homes.

The name of an animatronic varies upon their model, often being given a first name and an added animal.
Ex. Chica the Chicken, Bonnie the Bunny, Freddy Fazbender the Bear

Animatronic Traits

Your uncanny terrifying nature as an animatronic leads you to being much stronger and scarier than most other races.

Ability Score Increase

Your Constitution score increases by 2, and your Strength score increases by 1.

Age

Despite physically having no age in terms of growing, most are often inhabited by young children of any races. There are cases of adults doing the same, but in more... Unwanted ways.

Alignment

Animatronics were created to entertain, but with the added fact they're possessed as well, they are often veered away from evil and often resent the cruel hearted. Often resulting from a traumatic experience, they are strong willed to protect and save others by any means. (Often Good and Neutral aligned)

Size

Animatronics are often larger than most creatures, standing well over 8 feet tall and averaging almost 400 pounds. Your size is Large.

Speed

Your base walking speed is 25 feet.

Once Alive

Having died once before, you have an uncanny luck at never going down fully in a fight.

If knocked to the ground and unconscious at 0 hp, you can reroll any death saves once every long rest.

Animalistic Screech

You can use your action to exhale destructive soundwaves, leaving enemies AND allies stunned and knocked prone in a 50 ft radius for 3 minutes. They will drop any weapons or tools to grip their heads to prevent any damage to their minds.

(Animatronic Con VS Con save roll + Con Bonus)

Damage Resistance

You have resistance to the damage type associated with your metallic body.

Roll 1D6 to determine the amount of damage resisted. (Add another D6 every 3 levels)

Old- Fire and Acid damage
Toy- Necrotic and Cold damage
Shadow- Psychic and Radiant damage

Languages

You can speak, read, and write Common and whatever previous race's language you used before you died.

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