Homebrew Ember Elf Species Details

Created by the god Corellon, the first elves could change their forms at will. They lost this ability when Corellon cursed them for plotting with the deity Lolth, who tried and failed to usurp Corellon’s dominion. When Lolth was cast into the Abyss, most elves renounced her and earned Corellon’s forgiveness, but that which Corellon had taken from them was lost forever.

No longer able to shape-shift at will, the elves retreated to the Feywild, where their sorrow was deepened by that plane’s influence. Over time, curiosity led many of them to explore other planes of existence, including worlds in the Material Plane.

Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need to rest. In that state, they remain aware of their surroundings while immersing themselves in memories and meditations.

An environment subtly transforms elves after they inhabit it for a millennium or more, and it grants them certain kinds of magic.

Ember Elves

Ember elves carry the magic of extreme heat within themselves, typically living near volcanic caves, where magical energies from the Plane of Fire seep into the material plane.

Elf Traits

Creature Type: Humanoid
Size: Medium (about 5–6 feet tall)
Speed: 30 feet

As an Elf, you have these special traits.

Darkvision

You have Darkvision with a range of 60 feet.

Elven Lineage

Your Ember Elf lineage grants you supernatural abilities. You gain the level 1 benefit.

When you reach character levels 3 and 5, you learn a higher-level spell, as shown on the table. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level.

Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the lineage).

Lineage Level 1 Level 3 Level 5
Ember Elf  You have resistance to fire damage. You also know the Produce Flame cantrip. Searing Smite Flame Blade
       
       

Fey Ancestry

You have Advantage on saving throws you make to avoid or end the Charmed condition.

Keen Senses

You have proficiency in the Insight, Perception, or Survival skill.

Trance

You don’t need to sleep, and magic can’t put you to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.

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