Homebrew Dullahan III Species Details
The black horse strides out of the shadows with its nostrils huffing steam. Its rider, swathed in black leather, raises his arm to reveal not a lantern but its own severed, grinning head.
Though it appears to be a headless rider astride a black horse, the dullahan is a single creature. The fey spirit takes the shape of the rider holding its own head aloft like a lantern, or (more rarely) the form of an ogre cradling its head in one arm.
Harbingers of Death. Hailing from the darkest of fey courts, the dullahan are macabre creatures that walk hand in hand with death. They sometimes serve powerful fey lords and ladies, riding far and wide in the capacity of a herald, bard, or ambassador. More often than not they carry doom to a wretch who roused their lord’s ire.
Dullahan III Traits
Undead, headless, feySpeed
Your base walking speed is 30.
Ability Score Increase
Your charisma score increases by 2, and two other ability scores of your choice increase by 1.
Age
It is not quite known when Dullahan's reach adulthood or how they age, but due to their undead nature they live an immortal life that the hands of time can not touch.
Alignment
Dullahan's share the chaotic bent of their fey heritage. They value both personal freedom and creative expression, demonstrating neither love of leaders nor desire for followers. They chafe at rules, resent others’ demands, and sometimes prove unreliable, or at least unpredictable.
Size
Dullahan's are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.
Fey
You are immune to being charmed and magic can't put you to sleep.
Dark Vision
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Works in magical or non-magical conditions.
Relentless Nature +
The dullahan doesn’t require food, drink, or sleep. They do require souls to sustain themselves though.
Death Sense
Dullahan's can sense the coming of death for a mortal creature. If a mortal creature is doomed to death then they appear to the Dullahan as a person clouded in black smoke. If the Dullahan can see this black smoke then the mortal creature is going to die within 24 hours.
Sunlight Sensitivity
You have disadvantage on attack rolls and Wisdom (Perception) checks when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Dullahan Vision
Dullahan's can see the souls of the dead before they pass on to a different plane. They can not speak to the souls or interact with the souls outside of seeing them and eating them for sustenance.
Skill Versatility
You gain proficiency in two skills of your choice.
Damage Resistance
Dullahan's are resistant to necrotic damage.
Languages
Dullahan's can speak, read, and write Common, Elvish, Sylvan, and one extra language of your choice.
Darkness
At third level, a dullahan can cast the spell darkness once a day.
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