Homebrew Dunmer Species Details
ASHEN
Most Dunmer have red, glowing eyes with skin tones varying from somewhat greenish and the more common gray to the occasional light blue. They are known to be strong, intelligent, and quick, however, are also said to be ill favored by fate.
CURSED BLOOD
The Dunmer were once the Chimer, who were sever-al clans of mer who Boethiah convinced to abandon the customs and laws of the Summerset Isles, and follow the prophet Veloth in a great exodus to Morrowind.
War ultimately erupted between the Dwemer and the Chimer, over religious differences that had their root in the Dwemer's use of the Heart of Lorkhan This culminated in the Battle of Red Mountain, which resulted in the disappearance of the Dwemer and the annihilation of their House Dagoth allies The Tribunal's actions, either in using the tools to become gods, or in murdering Nerevar, caused Azura to curse the Tribunal and the Chimer people, turning their skin to ash and their eyes red, making them the Dunmer.
Ashen Elves
The Dark Elves, or Dunmer, are among the most willful and independent of the Tamrielic races. They once shared ancestors with the High Elves, but left the Summerset Isles and embarked on an exodus to Morrowind, a bizarre land filled with huge insectoid creatures, and ash spewed by the volcanic Red Mountain.
In the early First Era, the Dark Elves gained their name as well as their grey skin and red eyes after they were cursed by the Daedric Prince Azura.
Dunmer are proud and tend to be disdainful both of other races and other Dark Elves. Family and loyalty are central values, and many owe loyalty to one of the five Great Houses of Morrowind.
Equally important to the Dunmer is religion. Many Dark Elves worship the Tribunal, a trio of Living Gods named Vivec, Almalexia, and Sotha Sil, who were once mortal elves themselves and now spread their blessings personally to their people. Meanwhile, the outcast Ashlanders reject the Tribunal and wander the wilds waiting for a prophecy to be fulfilled.
By the Fourth Era, the Tribunal vanished and most Dunmer returned to the worship of their ancestors alongside the Daedric Princes Azura, Mephala, and Boethiah.
Dunmer Traits
TraitsAbility Score Increase
Your Charisma score increases by 2, and your Dexterity increases by 1.
Age
Dark Elves live exceptionally long lives, and can live up to 350 unless they extend their life through other means.
Size
Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Cyrodilic(Common) and Dunmeris(Ignan).
True Faith
You have proficiency in the Religion skill.
Red Mountain's Blessing
You have resistance to Fire Damage.
Versatility
You have proficiency in one martial weapon of your choice and you know one cantrip of your choice from the sorcerer spell list. Intelligence, Wisdom, or Charisma is your spellcasting ability for it (choose the ability when you select this race).
When you take the Attack action using a weapon, you may cast a cantrip as a bonus action. After you use this trait, you must complete a short rest before you can use it again.
Ancestor's Wrath
Once per long rest, you can ignite yourself with flame for 3 turns dealing fire damage to all surrounding creatures.
All creatures within 5 feet of you must make a Dexterity Saving Throw against a DC equal to 8 + your Proficiency + your Charisma or Constitution Modifier, taking an amount of d10s based on your level. The damage starts at 1d10 at level 1, and increases by an additional 1d10 at levels 5, 10, 15, and 20, to a max of 5d10.
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