Homebrew Entari Species Details

Ancient legends, still preserved in forgotten druidic circles, speak of the Entari as a "tribe of the water-born."
They say that Entari are not born in the usual way, but come into being when moonlight shines perfectly upon a still-hidden pond.

They are said to be messengers between worlds: between life and death, between land and sea.
Some believe they maintain the balance in the riverlands. Others whisper that they guard knowledge older than language itself!

However, some of the elders also claim that the Entari attract darkness and bring misfortune to those around them.

Yet none of this can be confirmed, as no Entari has been seen for centuries.

Entari Traits

The Entari is a "lonely wolf" compared to other humanoids... and because of this, they are hardier than others.

Flight

You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.

Age

Entari reach maturity by age 1. Compared to humans, Entari don't usually live longer then 30 years.

Speed

Your walking speed is 25 ft. , swimming 30 ft. and flying 50 ft.

Aquatic Adaption

You can hold your breath for 15 minutes and are adapted to cold, wet, or swampy environments.
You have resistance to cold damage.

Luck of the Duck

Gods love the Entary because they think they are really cute.
When the Entari rolls a nat 1 he can reroll the die

Size

The Entari are normally between small and medium in size.

QUACK!

Once per long rest the Entari makes a loud QUACK sound as a bonus action and can choose between 2 options.

1. Fearless Quack!
Roll a hit-die equal to your level. Yourself and the rolled number of allies get the following effects for 1 minute:
+1 AC
Advantage on savingthrows against beeing frightend

2. Aggressiv Quack!
All enemys in 30 ft. range make a wisdom saving throw (SG 12 + prof. Bonus).
If they fail they are distracted for 1 round (attacks they made are with disadvantage)

Previous Versions

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