Homebrew Dibein Dwarf (Uthak Collection) Species Details
Dwarves were raised from the earth in the elder days by a deity of the forge. Called by various names on different worlds—Moradin, Reorx, and others—that god gave dwarves an affinity for stone and metal and for living underground. The god also made them resilient like the mountains, with a life span of about 350 years.
Squat and often bearded, the original dwarves carved cities and strongholds into mountainsides and under the earth. Their oldest legends tell of conflicts with the monsters of mountaintops and the Underdark, whether those monsters were towering giants or subterranean horrors. Inspired by those tales, dwarves of any culture often sing of valorous deeds—especially of the little overcoming the mighty.
On some worlds in the multiverse, the first settlements of dwarves were built in hills or mountains, and the families who trace their ancestry to those settlements call themselves hill dwarves or mountain dwarves, respectively. The Greyhawk and Dragonlance settings have such communities.
However on the far out continent of Uthak the dwarven colonists were wiped out in the early days by the humans in a brutal war. Luckily a group of those Dwarves managed to escape into the mountain of Helmar continuing their progression of tech and mastery of tools for forging. On that mountain they found a ancient portal leading to a mysterious plane of existence rich with ores, called Calehbayrn where they stocked up on supplies and prospered for many years until eventually they found a statue of Sipulatus often called the one of the red knife or the Red one and accidentally summoned an avatar of his strength, the were then forced to flee back into the materiel plane destroying the gateway behind them. These Dwarves find it hard to grow beards and legend tells of the Red dousing the Dwarves in a wave of slightly acidic blood Removing their Beards that the have never grown back.
Dwarf Traits
Dwarf Traits
Creature Type: Humanoid
Size: Medium (about 4–5 feet tall)
Speed: 30 feet
Darkvision
You have Darkvision with a range of 120 feet.
Dwarven Resilience
You have Resistance to Poison damage. You also have Advantage on saving throws you make to avoid or end the Poisoned condition.
Dwarven Toughness
Your Hit Point maximum increases by 1, and it increases by 1 again whenever you gain a level.
Stonecunning
As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a stone surface or touching a stone surface to use this Tremorsense. The stone can be natural or worked.
You can use this Bonus Action a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
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