Homebrew Wartehoog Species Details

Wartehoogs are a pleasantly plump, adorable people with thick hides, stocky builds, and lovely tusks. Wartehoogs come from the demon lord Yeenoghu, having come about similar to the Gnolls, but came out much differently. During the time of the demon lord, packs of ordinary warthogs would consume the dead left in his wake, giving rise to the first Wartehoogs. Unlike their Gnoll brethren, they didn't follow the demon lord, their instincts as hogs making them much more preferable for long naps in the mud, and scavenging for truffles.

Many humanoids find Wartehoogs to be filthy, and rude, but the truth is that their cultural norms are blunt honesty, and their life style in hot environments has given them a preference for mud baths, leading to a higher tolerance for dirt, and grime.

Wartehoogs are typically mild mannered and take the slow and easy route of life, though when provoked they can become quite dangerous, using their deadly tusks to gore anyone unlucky enough to tick them off.

Wartehoog Traits

As a Wartehoog, you have the following species traits.

Ability Score Increase

Your thick hide, and bulky frame give you a minor advantage. Increase CON score by 2, and Increase STR score by 1.

Languages

You have the ability to speak, read, and write Common, Oink, and one other Language.

Creature Type

You are a Medium, or Small Fiend.

Size

You are Small or Medium Size

Speed

Your walking speed is 30ft, and your hooves allow you to traverse through muddy terrain as if it's standard terrain.

Darkvision

You can see in dim light within 60 ft. of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Striking Tusks

Your tusks are natural weapons. You can make a Melee attack with your tusks for 2d6+3 + STR piercing DMG.

Grazing Rush

Charge forwards in a 10ft line at your target, ignoring opportunity attacks and make a melee attack. Target much succeed a DC13 DEX saving throw, or receive 1d12+3 + STR piercing DMG, and is pushed back 10ft. Upon a successful save target takes half 1d12+3 + STR Slashing DMG, and you gained the prone condition until your next turn.

Thick Fat

Your body is naturally fatty, giving you a +1 to AC

Dazzling Display

You use your tusks to create a display to woo, charm, and impress a target that can see you, using STR, or CON for ability checks instead of CHA.

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