Homebrew Kitsune Species Details

Kitsune are mystical fox-like people with shapechanging abilities.

Kitsune Traits

Your species gives you certain abilities.

Ability Score Increase

Your Dexterity and Intelligence scores increase by 1.

Age

Kitsune do not age beyond maturity, most are over 100 years old. Additionally, you are immune to effects that would age you.

Size

Your size is medium or small (your choice at character creation) while within your humanoid and hybrid forms.

Speed

Your base walking speed is 30 ft.

Darkvision

You can see in dim light within 60 ft of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Fox's Senses

You have proficiency in the Perception skill.

Languages

You speak common and an additional language of your choice.

Shapechanging

You can freely shift between 3 forms: humanoid, hybrid, and fox, as a bonus action.

Humanoid: You look like your hybrid form, without ears, claws, tails, or other fox-like features. While in this form, it is not possible to discern you are a kitsune by nonmagical means. Your humanoid appearance is chosen at character creation.

Hybrid: You look like your humanoid form, but with ears, claws, tails, and other fox-like features. Hybrid is your default form. While in this form you can utilize your Aspect ability.

Fox: You look like a fox, are sized small, but retain your ability scores. Any equipment you're holding either melds into your new form or is dropped, your choice. You cannot speak, but can still cast spells with verbal components. While in this form you can utilize your Aspect ability.

Aspect of the Trickster

As a bonus action, you can conjure an illusion within 30 ft of yourself, which must fit within a 10 ft cube. It can include visuals, audio, and smells. A creature can determine the illusion is fake either by coming in contact with it, or by making an Insight check against your DC, which is 8 + your proficiency bonus + your Intelligence modifier. You can use this as many times as your proficiency bonus, resetting on a long rest.

Hone Claws

While in fox form, you can hone your claws as a bonus action and gain natural weapons for 1 minute, giving you proficiency in unarmed strikes, which now deal 1d6 + STR piercing damage. You may use this as many times as your proficiency bonus, and regain all expended uses on a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
7/31/2025 2:51:41 AM
4
1
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes