Homebrew The Wickerbeast (Good Fortune) Species Details
Size.
Medium
Speed.
30ft walking speed
Mimicry.
An evolutionary adaptation to draw in prey, Wickerbeasts can Mimic sounds that they have heard, including voices. A creature that hears the sounds you make can tell they are imitations only with a successful Wisdom (Insight) check against a DC of 8 + your proficiency bonus + your Charisma modifier.
Languages.
Wickerbeasts can speak Common and Draconic
Powerful Build.
You can choose one of these two:
- You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.,
- You are proficient in the Athletics and Intimidation Skill.,
Mountain born.
You're acclimated to high altitudes and Naturally adapted to cold climates. You gain cold resistance at level 3.
Darkvision.
Wickerbeasts have the potential to be nocturnal, and their eyes glow in darkness which give disadvantage to stealth. You can see in dim light within 60 feet of you as if it were bright light. You can't discern colour in darkness, only shades of grey.
ASI.
+2 to one score of your choice and +1 to one score of your choice.
The Wickerbeast (Good Fortune) Traits
Wickerbeasts are a unique and enigmatic species with a natural ability to mimic sounds and a range of physical adaptations that set them apart from other races.Mimicry
An evolutionary adaptation to draw in prey, Wickerbeasts can Mimic sounds that they have heard, including voices. A creature that hears the sounds you make can tell they are imitations only with a successful Wisdom (Insight) check against a DC of 8 + your proficiency bonus + your Charisma modifier.
Languages
Wickerbeasts can speak Common and Draconic
Powerful Build
You can choose one of these two:
- You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.,
- You are proficient in the Athletics and Intimidation Skill.
Mountain born
You're acclimated to high altitudes and Naturally adapted to cold climates. You gain cold resistance at level 3.
Darkvision
Wickerbeasts have the potential to be nocturnal, and their eyes glow in darkness which give disadvantage to stealth. You can see in dim light within 60 feet of you as if it were bright light. You can't discern colour in darkness, only shades of grey.
ASI
+2 to one score of your choice and +1 to one score of your choice.
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