Homebrew Automaton 0.5 Species Details
Automaton Traits
| Conscious and aware machines, made not by magic or divine power, but by science. Ability Score Increase. Your Constitution score increases by 1 and your Intelligence score increases by 1. Age. A well looked after automaton can live almost indefinitely. However, rust and cracked gears start to become a major problem between their first and third centuries. Alignment. Automatons at creation are True Neutral. It is only through experience that they begin to develop a personality and thus an alignment, whether that be good, evil, lawful or chaotic. However, due to their mechanical nature, automatons often develop lawful alignments. Size. You are the same size as your creator, or as the race they intended you to be modeled after. Your size is either Small or Medium. Speed. Your base walking speed is 30 feet. |
| Living Construct. As well as being a humanoid, you are also a construct. You have advantage on saving throws against being poisoned, and you have resistance to poison damage. You don’t need to eat, drink, or breathe. You are immune to disease. You don't need to sleep, and magic can't put you to sleep. |
| Mindless. You do not have a normal brain, which makes it a bit harder for magic to pierce your mind. You have advantage on saving throws and checks to resist the effects of divination spells like detect thoughts that read your mind. |
| Automatonic Charisma. Your voice is monotone and emotionless and your movements are stiff and unrealistic. You gain proficiency in the Intimidation skill. |
| Metallic Skin. As you are covered by plates of metal, you do not see the need for armor. When unarmored, your Armor Class is equal to 12 + your Dexterity modifier. |
| Mechanical Body. Because your body is made of inorganic material, your body is too heavy to swim and you do not possess a swimming speed. As well as this, when you are in extreme cold or heat, as defined in the DMG, your movement speed decreases to 20 feet. You also have disadvantage on saving throws against lightning damage. |
| Gears and Cogs. Instead of taking a long rest, you must spend four hours and 1 vial of grease/oil/lubricant oiling your joints and gears. If you have been in a swamp, dessert, in salt-water, or any other environment that would cause dirt, grime or other particles to enter your body, the time required is doubled. You must spend this extra time to clean your gears and joints of the gunk, sand and/or salt, before lubricating them. When you finish this maintenance, you gain the benefits of a long rest. If you do not do this once every 24 hours, you gain one level of exhaustion. |
| Languages. You can speak, read and write only two languages that your creator spoke, which are typically Common and another language of your choice. Subrace. There are three subraces of automaton; Agile, Brawny & Friendly. |
Living Construct
Living Construct. As well as being a humanoid, you are also a construct. You have advantage on saving throws against being poisoned, and you have resistance to poison damage. You don’t need to eat, drink, or breathe. You are immune to disease. You don't need to sleep, and magic can't put you to sleep.
Metallic Skin. As you are covered by plates of metal, you do not see the need for armor. When unarmored, your Armor Class is equal to 12 + your Dexterity modifier.
Mindless
Mindless. You do not have a normal brain, which makes it a bit harder for magic to pierce your mind. You have advantage on saving throws and checks to resist the effects of divination spells like detect thoughts that read your mind.
Automatonic Charisma
Automatonic Charisma. Your voice is monotone and emotionless and your movements are stiff and unrealistic. You gain proficiency in the Intimidation skill.
Mechanical Body. Because your body is made of inorganic material, your body is too heavy to swim and you do not possess a swimming speed. As well as this, when you are in extreme cold or heat, as defined in the DMG, your movement speed decreases to 20 feet. You also have disadvantage on saving throws against lightning damage.
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