Homebrew Feylamia Species Details
The Feylamia are a cursed elven bloodline, touched by dark demonic forces that have twisted their immortality into a shadowed gift. Once graceful and vibrant, these elves now bear the haunting visage of the vampire—pale skin that shimmers faintly under moonlight, eyes glowing with an unnatural crimson hue, and a presence that unsettles even the boldest of adventurers.
They walk the night with predatory grace, their senses sharpened to a supernatural degree. Feylamia neither require food nor the solace of sleep; instead, they draw strength from the dark energies that course through their veins. However, the very light of the moon and consecrated ground weakens their eldritch vitality, revealing the lingering curse beneath their immortal facade.
Their lives are a delicate balance between the lingering nobility of their elven heritage and the ravenous hunger of their demonic bloodline. Feylamia are enigmatic and secretive, often walking the line between ally and predator, weaving powerful pacts with otherworldly entities to harness the sinister magic of demonology and necromancy.
Feylamia Traits
Creature Type: Humanoid
Size: Medium (about 5–6 feet tall)
Speed: 30 feet
Darkvision
You have Darkvision with a range of 60 feet.
Vampiric Regeneration
Regain 1 HP per turn if not in sunlight or consecrated area
Undead Resilience
Advantage on saves against disease & poison
No Need for Food/Sleep
Meditate for 4 hours instead of sleeping
Keen Senses
You have proficiency in the Perception skill.
Moonlight Sensitivity
Disadvantage on attack rolls & sight-based Perception in moonlight
Vulnerability
Takes double damage from silver weapons
Form of the Prey
1×/Long Rest: [Tooltip Not Found] after reducing a humanoid to 0 HP
Hypnotic Gaze
At 3rd level, cast [Tooltip Not Found] 1× per long rest
Elven Lineage
You can cast the following spells without expending a spell slot. Charisma is your spellcasting ability for these spells:
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1st level: Thaumaturgy
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3rd level: Disguise Self (1× per long rest)
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5th level: Charm Person (1× per long rest)
Starting at the levels indicated, you also always have these spells prepared if you can cast spells, and they count as racial spells for you.
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