Homebrew Vulpine (Delver's) Species Details

All willful creatures perceive patterns all around them, but vulpines can tune out the noise and distinguish the true flow of events from false associations. Foxes are often front-and-center in a delving crew. Vulpine Gladhand delvers are skilled with negotiating for a scout's leads, and no crew was ever worse off for having a tradewind wizard at their back during a trip underground. 

Vulpine (Delver's) Traits

"To stay alive down here, you have to be able to see cause and effect. For example, the boulder that's about to roll over you would be caused by that tripwire against your shin." - Mateo and Darnell, vulpine delver

Ability Score Increase

Your Intelligence score increases by 2.

Polar Sense

You are always aware of magnetic North. 

Prolonging Focus

When concentrating on a spell with a duration of at least 1 hour, you can extend it. At the end of its duration, make a DC 10 Intelligence saving throw. On a failed save, the spell ends as usual. Otherwise, the spell continues while you concentrate on it. Every 10 minutes thereafter, make another Intelligence saving throw with a DC equal to 10 + 2 per 10 minutes the spell has been extended (12 after ten minutes, 14 after twenty, and so on). The spell continues until you choose to stop concentrating on it, or until you fail the save. While prolonging your focus in this way you appear visibly distracted to observers, and if you take damage, the spell automatically ends.

Vulpine Deduction

As an action, you can focus yourself on a closed-ended decision you face. That is, the decision must have a limited set of potential choices. Some examples include which exit to take out of a dungeon room, which suspect to accuse of a crime, or which of two pies to take your dessert from. Make a DC 10 Intelligence check. If you succeed, the GM tells you something about one of the possible decisions. For example, “the east exit seems dangerous,” “the old man wasn’t in town the night of the crime,” or “blueberry is a bad flavor for a pie.” You will usually learn something cryptic but helpful on a success. Once you use this trait, you can’t use it again until you complete a long rest

Homeland Trait

Select a homeland

Tradewind

Tradewind Foxes

Ability Score Increase

Your Dex score increases by 1

Size

Your size is Medium

Preternatural Sense

You have advantage on Intelligence (Investigation) checks to detect them. Additionally, when an effect requires you to roll a Dexterity saving throw, you can roll an Intelligence saving throw instead. Once you substitute a save this way, you can't do so again until you finish a long rest. 

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