Homebrew Arachne Species Details
Seemingly similar to Driders, but distinctly lacking of Drow heritage, or sign of transformation. They have been influenced by the areas they inhabit and tend to prey on those who wander into their domain. They tend to be anywhere from 5 to 9 feet in height, with powerful venom, and web spinning skills, making them a real threat. They typically claim an area as their nest and seek out a mate (usually the males of the species) using and disposing of them before the children are born and sent off. Due to their perceived aggression and the competition in their home environment, there is a very few Arachne left.
Arachne Traits
Arachne TraitsDarkvision
You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Spider Climb
You can climb along walls and ceilings, that are not magically made slippery, using your climbing speed.
Web Spinning
As an action, you can shoot a web at a target within 80 ft, on a hit, the target falls prone. This web doesn't affect creatures larger than medium size.
Additionally, you can cast the Web spell once per long rest.
Nuero-Vascular Venom
Arachne can produce a strong nuero-vascular venom, they use this venom to place a paralytic effect on their victims.
You have resistance to Poison damage due to the innate poison that is constantly in your body.
As an bonus action, you may attempt a bite attack on an enwebbed or prone creature, on a hit the creature takes 2d6 Poison damage and is has the Paralyzed condition for 1d6 hours.
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