Homebrew Dvati (2 player ver) Species Details
F ew creatures across the multiverse are
so curious as the Dvati, a humanoid
species found in small enclaves scattered
throughout the world and across the
planes. All dvati are born as identical twins, with
the pair sharing a single soul between them.
Dvati lore holds that their souls are so powerful
that a single, mortal vessel is too weak to contain
them. Thus, their minds occupy two bodies.
Typically peaceful folk, dvati are concerned
more with philosophy and art than material
pleasures, with much of their culture centering
on the close link between a dvati pair. A pair of
twins might paint a mural together, with each
twin starting from one end and meeting at the
middle to finish the creation. Dvati twins debate
philosophy with each other with an eye toward
not only uncovering higher truths but also questioning and exploring their own beliefs, attitudes,
and preconceptions.
While dvati enjoy intellectual pursuits, they are
capable warriors and hard workers. They consider archery, fencing, and similar combat talents
art forms worthy of study. Dvati twins duel
each other to press their talents and hone their
abilities, and the natural link between the pair
make them a ferociously deadly team. The small
but powerful dvati military units are renowned
for their tactical coordination, and many times in
the past, a tiny dvati force has defeated a much
larger army with intricate and delicately timed
plans
Dvati (2 player ver) Traits
Dual formDual form
Dual Form. Dvati are one soul and mind split
across a dual form. Your body has its own game
statistics, including Hit Points, ability scores,
feats, attunement slots, and class levels, and you
each roll separately for Initiative and take your
turns independently in combat. However, your
life force is tied to that of your twin. If your twin
falls to 0 Hit Points, you gain an Exhaustion level.
You lose any Exhaustion levels from this effect if
your twin gains at least 1 Hit Point. If your twin
dies, you gain 1 Exhaustion level at the start of
each of your turns, to a maximum of 5. This
exhaustion cannot be removed until your twin is
returned to life.
Dual perspective
Helpful Bond. Your two bodies are able to act in
perfect synchronicity, although it requires focus
to do so at speed. You can take the Help action
as a Bonus Action, and if the creature you are
helping is your twin, they can roll 1d4 and add
the result to their ability check or attack roll. You
can take this Bonus Action a number of times
equal to your Proficiency Bonus, and you regain
all expended uses when you finish a Long Rest
Shared soul
Sared Soul. You can communicate telepathically with your twin over any distance, even across
planes of existence. You can see and hear through
their senses by closing your mind to your own
(no action required), and you can return to your
own senses at any time.
Synchronicity
Synchronicity. If your twin takes the Help
action while within 10 feet of you, you can take a
Reaction to immediately make one attack with a
weapon or an Unarmed Strike. You can use this
trait a number of times equal to your Proficiency
Bonus, and you regain all expended uses when
you finish a Long Rest.
Previous Versions
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