Homebrew Curseborn - Lycanthrope Species Details

Species Group Description for Curseborn

The Curseborn are a humanoid species marked by dark omens and supernatural heritage. Born under cursed celestial events like blood moons, they bear visible signs of their fate, often in the form of birthmarks or sigils. Physically, they resemble humans or other humanoids but with striking, intense features—piercing eyes, athletic builds, and subtle hints of their cursed lineage. Their presence often feels mysterious or unsettling, reflecting the shadowed forces that shape their lives.

Though they share many traits with regular humanoids, Curseborn possess a resilience to dark forces and an inner connection to their curse, granting them abilities and fortitude beyond ordinary mortals. They are often outsiders, walking a solitary path, guided by discipline, instinct, and the pull of the supernatural.

Curseborn are a werewolf-like species native to Edwardia (see page 25), often emerging from the dense, cursed fog that rolls across the province.
Sharing a strong connection to a malediction called the Grey, which demands balance at the threat of certain doom, they have managed to build a civilization of
advancement and progress, countered by rampant strife, pollution, and hunger. Covered head to toe with thick fur and bearing sharp teeth and claws, this lupine species evokes the hallmarks and appearance of wolves but with clearly humanoid physiology. If not brought to an early grave by the Grey, they typically live for up to 100 years, although technological advancement has led to certain individuals approaching 200 years old.Curseborn are a werewolf-like species native to Edwardia (see page 25), often emerging from the dense, cursed fog that rolls across the province.

Curseborn - Lycanthrope Traits

Curseborn Traits Native to the storm-lashed province of Edwardia, Curseborn are wolf-like humanoids forever marked by the Grey — the fog, curse, and beast that define their homeland. Shaped by a culture that demands balance between extremes and driven by the relentless march of progress, Curseborn embody both predatory strength and cursed resilience.

Cursed Claws

You have claws you can use to
make Unarmed Strikes, which deal 1d6 Slashing
damage on a hit. You can use Strength or Dexterity for
attack and damage rolls with your claws.
When you hit a creature with your claws, you
can curse the target until the start of your next turn.
While cursed, the target emits wisps of fog and has
Disadvantage on D20 Tests. You can curse a creature
a number of times equal to your Proficiency Bonus,
and you regain all expended uses when you finish a
Long Rest.

Darvision

Darkvision. You have Darkvision with a range of
60 feet.

Grey Balance

When you fail a saving throw, you can
take a Reaction to succeed instead. When you do, you
have Disadvantage on D20 Tests until the end of your
next turn. You can use this trait once, and you regain the
ability to do so when you finish a Long Rest.

Lupine Sense

You have proficiency in the
Investigation, Perception, or Survival skill.

Previous Versions

Name Date Modified Views Adds Version Actions
8/26/2025 10:40:28 PM
18
5
The Crooked Moon Part One
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