Homebrew (M)Coral Construct Species Details

Forged not from steel but from living coral, these constructs are grown by deep-ocean civilizations as guardians, workers, and companions. They have a body of hardened coral plating fused with enchanted framework. Unlike traditional golems, Coral Constructs can think, feel, and learn — though their emotions are subtle, filtered through their strange, alien perspective of time and growth.

(M)Coral Construct Traits

Ability Score Increase

Ability Score Increase

Tough and strong, but not nimble.

Constructed Resilience

You don’t need to eat, drink, or breathe

Disease Immunity

You are immune to disease.

You don't need sleep

You don’t need to sleep — instead, you enter a 4-hour inactive rest where you remain aware of surroundings.

Coral Plating

Your body is covered in thick coral armor. Choose one when you finish a long rest (similar to Warforged’s Integrated Protection):

Natural Weapon

Coral Spikes (Natural Weapon): 1d6 piercing damage (unarmed strike).

Once per long rest, you can extend coral growths to restrain a creature within 5 ft (Strength save DC = 8 + Proficiency + Strength). Target is restrained until your next turn or until they break free.

Reef Memory

Your mind is both alien and ancient, tied to the reef’s slow, collective memory.

  • You gain proficiency in History or Nature.

  • Once per long rest, you can enter a “coral trance” for 1 minute, gaining advantage on Intelligence checks related to memory, ancient ruins, or the ocean.

Coral Trance

Once per day, you can enter a “coral trance” for 1 minute, gaining advantage on Intelligence checks related to memory, ancient ruins, or the ocean.

Languages

You can speak, read, and write Common and Aquan.

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