Homebrew Fey'ri (2024) Species Details

"Fey'ri, or demonfey, were not a true elven subrace. They were to elves as tieflings were to humans and tanarukkswere to orcs. The fey'ri were the result of interbreeding between elves and tanar'ri in an attempt to strengthen the sun elf bloodline." -

—Races of Faerûn

"In the former elven realm of Arcorar (located in what would become Cormanthyr), House Dlardrageth began summoning demons to produce half-fiend offspring in a bid to strengthen their bloodline and succeeded and were killed by other elves, who were enraged over this practice."

—Lords of Darkness

Fey'ri society is very close-knit. They are all close relations, and so each fey'ri has a very good idea of how each of his or her family members would react to a situation. Yet they have a subtle loathing for each other, both because their elven nature rejects the taint of their kin and because their demonic ancestors are so chaotic and rebellious that they find it difficult to work together. As a result, fey'ri society is based on power and fear - power to make your commands obeyed, fear that your superiors could destroy you if you fail to comply. 

Abyssal Bloodline

 

Fey'ri are derived from Elven bloodlines, and in the broadest possible sense, the fey'ri resembled elves "the way tieflings resemble humans", but generally rejected the notion of elven resemblance as offensive, their infernal heritage has left a clear imprint on their appearance. Some fey'ri have large horns that take any of a variety of shapes: some have curling horns like a ram, others have straight and tall horns like a gazelle’s, and some spiral upward like an antelopes’ horns. They have thick tails, four to five feet long, which lash or coil around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red, blue, or purple. Some fey'ri were not visibly different to elves at all, and some were raised amongst elves, some never knowing their true nature.

Self-Reliant and Suspicious Wanderers

Walking in two worlds but truly belonging to neither, Some Fey'ri live among humans, set apart by their emotional and physical differences, watching friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as children. Many Fey'ri, unable to fit into either society, choose lives of solitary wandering or join with other misfits and outcasts in the adventuring life.

Lacking a homeland, Fey'ri know that they have to make their own way in the world and that they have to be strong to survive. The fey'ri would generally look negatively upon outsiders, but were respectful towards intelligence and skill. They are not quick to trust anyone who claims to be a friend, but when a Fey'ri companions demonstrate that they trust him or her, the Fey'ri learns to extend the same trust to them. And once a Fey'ri gives someone loyalty, the Fey'ri is a firm friend or ally for life.

Fey'ri had a talent for the use of magic, and some would practice bladesong. Almost all fey'ri had the ability to change shape, which aided in concealing themselves in society. Other abilities varied, including producing flames, draining life, or resisting spells.

patient, calculating, and suspicious, but their fiendish blood makes them prone to underserved acts of cruelty and rage.

Fey'ri Names

Fey'ri were born of elves and still keep strong to many of their traditions including naming. Fey'ri are considered children until they declare themselves adults, some time after their hundredth birthday, and before this period they are called by child names. On declaring adulthood, a fey'ri selects an adult name, although those who knew him or her as a youngster might continue to use the child name. Each fey'ri’s adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists between male names and female names; the groupings here reflect only general tendencies. In addition, every fey'ri bears a family name, typically a combination of Elvish words. The few fey'ri who travel among humans may translate their family names into Common, but others retain the Elvish version.

Child Names

Ara, Bryn, Del, Eryn, Faen, Innil, Lael, Mella, Naill, Naeris, Phann, Rael, Rinn, Sai, Syllin, Thia, Vall

Male Adult Names

Adran, Aelar, Aramil, Arannis, Aust, Beiro, Berrian, Carric , Enialis, Erdan, Erevan, Galinndan, Hadarai, Heian, Himo, Immeral, Ivellios, Laucian, Mindartis, Paelias, Peren, Quarion, Riardon, Rolen, Soveliss, Thamior, Tharivol, Theren, Varis

Female Adult Names

Adrie, Althaea, Anastrianna, Andraste, Antinua, Bethrynna, Birel, Caelynn, Drusilia, Enna, Felosial, Ielenia, Jelenneth, Keyleth, Leshanna, Lia, Meriele, M ialee, Naivara, Quelenna, Quillathe, Sariel, Shanairra, Shava, Silaqui, Theirastra, Thia, Vadania, Valanthe, Xanaphia. 

Family Names (Common Translations)

Amakiir (Gemflower), Amastacia (Starflower), Galanodel (Moonwhisper), Holimion (Diamonddew), Ilphelkiir (Gemblossom ), Liadon (Silverfrond), Meliamne (Oakenheel), Nai'lo (Nightbreeze), Siannodel (Moonbrook), Xiloscient (Goldpetal).

Fey'ri of Dlardrageth wish to recruit more sun elves into their breeding program, but hold no love for any other kind of elf, including drow. They have a sun elf's disdain for all other humanoid races, regardless of philosophy or politics, and particularly see humans as pretentious upstarts that have only acquired civilization on the ruins of the elven kingdoms. Fey'ri are indifferent toward genasi. Their demonic blood recoils from the celestially tainted presence of Aasimar, making them natural enemies. They see Tieflings as interesting potential allies, less worthy than a Fey'ri or an elf, but certainly more valuable than a normal human.

Renegade fey'ri form their own opinions of other races, but their views are colored by their families' prejudice and they have difficulty dealing with elves other than sun elves. Of all non elves, they feel closest to Tieflings, for they too know the touch of evil and the desire to live a life not defined by their heritage.

Fey'ri (2024) Traits

Fey'ri share certain racial traits as a result of their Fey and Infernal descent.

Age

Feyri mature at the same rate as Elvish, living a comparable lifespan to their ancestors with longevity. 

Size

Fey'ri are about the same size and build as humans. Your size is Medium.

Speed

Walking Speed 

Your base walking speed is 30 feet. 

Abyssal Flight

You sprout a pair of large bat-like wings from your shoulder blades while in your true form, reflecting your hellish nature. This feature grants you a flying speed of 30 feet. 

Darkvision

Thanks to your Abyssal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Hellish Resistance

You have resistance to acid damage and immunity to fire damage. 

Ancestral Legacy

 Fey'ri all express some degree of both elvish and fiendish traits: 

Abyssal Lineage: 

You know the thaumaturgy cantrip. You can the ability to cast alter self at will. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Elvish Lineage: 

You can cast the misty step spell once using this trait. You regain the ability to do so when you finish a short or long rest. You have keen senses, allowing for proficiency in Perception. You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Languages

You can speak, read, and write Common, Abyssal, and Elvish. 

Otherworldly Constitution

Your lineage grants you preternatural resistance to mortal influences. You have advantage on all saving throws against spells and magical effects.

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