Homebrew Warforged tabaxi Species Details

The Warforged Tabaxi are living constructs forged to blend the feline grace of the Tabaxi with the unyielding resilience of a Warforged. Their lithe frames are reinforced with sleek metal plating, allowing for both swift movement and incredible endurance. Engineered for combat, these beings possess retractable claws and integrated weapons, making them ready for battle at all times. Despite their mechanical nature, they retain the curious instincts and agility of their Tabaxi heritage, able to sprint with astonishing speed, climb with ease, and leap great distances. Often created as elite scouts or guardians, Warforged Tabaxi combine cunning, strength, and mechanical precision into a single, formidable form.

Warforged tabaxi Traits

Born of both steel and feline grace, Warforged Tabaxi are constructs designed to excel in speed, strength, and resilience. Their lithe, Feline like forms conceal reinforced plating and built-in weaponry, making them as deadly as they are agile. Whether climbing, leaping, or sprinting across the battlefield, these engineered beings combine instinctive precision with mechanical durability, embodying the perfect balance of natural reflexes and artificial might. Warforged Tabaxi are built for action, exploration, and survival, carrying the legacy of both Tabaxi curiosity and Warforged endurance.

Ability Score Increase

Your body is crafted for both strength and agility. You gain +2 Strength and +1 Dexterity. Your mechanical muscles and reinforced limbs allow you to perform feats that ordinary creatures struggle with.

Mechanical Physiology

    • Do not need to eat, drink, or breathe

    • Immune to disease, resistant to poison, advantage on poison saves

    • Enter maintenance state for 6 hours instead of sleeping

Adaptive Plating

Your body is covered with light adaptive plating. Base AC = 13 + Dex modifier + Proficiency bonus. At level 5, you can deploy additional plating on one arm for +2 AC for 1 minute (1/day, recharge long rest). At level 10, when reduced to 0 HP, make a Constitution save (DC 10 + damage taken) to remain functional at 1 HP.

Integrated Arsenal

Your body is equipped with three active weapon systems at a time. At character creation, you choose your first weapon systems:

  • Retractable Claws (1d6 slashing, finesse, light)

  •  Pulse Gauntlet (1d8 force, versatile 1d10, 10 ft reach)

  •  Wrist-Mounted Micro-Launcher (1d6 piercing, range 30/90 ft)

  •  Armored Shield Plating (+2 AC for 1 minute, 1/day)

  •  Grappling Appendage (pull self 20 ft or creature 10 ft, Strength save DC 8 + Prof + Str mod)
    Weapons may be swapped during a long rest.

Cats talent

Your eyes and Movement is more animal feline like 

Comments

Posts Quoted:
Reply
Clear All Quotes