Homebrew Demi-dragon Species Details
A single crimson-scaled runt of a dragon stands defiant amidst an orcish warband, waving their axes in anticipation of an easy kill. With a roar, fire lights up the forest clearing as she charges fearlessly, driving the startled orcs back with a ferocity that belies her modest size.
The azure dragon studies the wizard's arcane runes, his companions waiting close by. Jotting a note down in his beloved journal, he inhales deeply, leeching the magical energy right out of the protective ward. With a satisfied smirk, he leads his companions deeper into the wizard's sanctum.
Within a stone temple upon an icy mountaintop, a dragon sage sits in meditation. He was content to weather the blizzard that would soon leave him stranded and isolated,
warmed only by the soft glow of the smoldering sphere of fire which he held aloft in supplication. He relished the chance to reflect upon the events of his journey.
Though each of these demi-dragons tell a different story, they share a similar background—they were once humanoids who underwent a metamorphic transformation that changed their body. Those that are so afflicted are rare, but each must learn to live with the consequences in their own way.
Each demi-dragon is different, with some drawing heavily upon the essence of true dragons, while others defy such comparisons. Many demi-dragons are ostracized by those around them. Some relish their new form, while others loathe what has been done to them, but all are linked by the transformation they have undergone.
Demi-dragon Traits
Aided Jump, Mythic Build, Natural WeaponsAge
Age. A demi-dragon can live for roughly four hundred years, starting from when they were first transformed.
Creature Type
Creature Type. You are a Dragon.
Size
Size. Demi-dragons have a body mass that is identical to
that of their previous form. At most, a demi-dragon stands 4
feet tall from shoulder to the ground, and measures no longer
than 16 feet from snout to tail tip, of which their body
accounts for a maximum of 5 feet. Your size is Medium or
Small, chosen when you select this race.
Speed
Speed. Your base walking speed is 30 feet.
Aided Jump
Aided Jump. Your wings provide you with lift. Your
maximum jump distance for high and long jumps is doubled,
and you do not need to take a running start. This extra
distance costs movement as normal.
Darkvision
Darkvision. You have superior vision in dark and dim
conditions. You can see in dim light within 60 feet of you as if
it were bright light, and in darkness as if it were dim light.
You can’t discern color in darkness, only shades of gray.
Dragon Scales
Dragon Scales. Your magical essence enhances your
protective scales. While you aren't wearing armor, your
Armor Class equals 10 + your Constitution modifier + your
Charisma modifier.
Mythic Build
Mythic Build. You count as one size category larger when
determining your carrying capacity and the weight you can
push, drag, or lift.
Your claws have enough manual agility to manipulate
objects as normal, but you have disadvantage on attack rolls
made with weapons that have the ammunition or two-handed
properties, and receive no benefit from wielding shields. In
order to wear armor, you must have it specially constructed,
costing twice the normal rate.
Natural Weapons
Natural Weapons. You have access to an arsenal of
natural weapons. These natural weapons count as martial
melee weapons for you, and you are proficient with them. You
can use them to make melee weapon attacks, and you add
your Strength modifier to the attack and damage rolls when
you attack with them. Your fanged maw deals 1d12 piercing
damage on a hit. Your lashing tail has the reach property and
deals 1d10 bludgeoning damage. Your rending claws deal
1d6 slashing damage. When you take the Attack action and
attack with your claw, you can use your bonus action to make
an additional claw attack.
Inheritance
Inheritance. Your connection to a particular type of true
dragon manifests as a related skill. You gain proficiency with
one of the following skills of your choice: Arcana, Acrobatics,
Deception, History, and Persuasion.
Languages
Languages. You can speak, read, and write Common and
Draconic.
Comments