Homebrew Archon Species Details
The hound-headed archons are an early creation of
the gods, crafted as foot soldiers and worshippers
in an era before mortal humanoids roamed the
Material Plane. However, these immortal divine
beings were never granted the ability to reproduce,
and their numbers have dwindled since the dawn of
time, down to fewer than ten today.
Flawed Faith
Legions of archons once marched on the gates of the
underworld, vanquishing demons and devils alike
with their bites. Very few returned to the celestial
planes, however, and the few that did were relegated
to worshiping the divine host. Unfortunately, their
clockwork certainty rendered them incapable of
experiencing sincere faith. In this respect, they
might be considered prototypes for mortalkind that
would follow.
After countless centuries battling the legions
of hell and serving minor divine causes, only a few
archons remain, bearing grayed fur in their venerable
age. Though they age extraordinarily slowly, archons
never succumb to the passing of time.
Archon Traits
As an archon, you have the following traits:
Ability Score Increase. Increase one ability
score of your choice by 2 and increase a different
ability score by 1, or increase three different scores
by 1.
Typical: Strength +2, Charisma +1
Creature Type. You are a Humanoid. However,
spells and effects that specifically affect Celestials
affect you as well.
Size. You are Medium.
Speed. Your walking speed is 30 feet.
Immortal Nature. Due to your celestial origins,
you don’t need to eat, drink, or breathe, and you are
immune to disease. You can’t die of old age.
Celestial Resistance. You have
resistance to necrotic and radiant damage.
Divine Scrutiny. Your ears easily pick up
the tonality of deceptions. You gain advantage
on Wisdom (Insight) checks you make to
determine if a creature is telling a deliberate
lie. A creature can offer evasive answers,
lies of omission, and accidental falsehoods
without deliberating lying.
Vanquishing Bite. When you take
the Attack action on your turn, you can
replace one of your attacks with a bite
infused with divine wrath. Your bite is an
unarmed strike that deals radiant damage
equal to 1d10 + your Strength modifier on
a hit. If the target is an Undead or a Fiend,
the damage increases by 1d10.
This damage increases by 1d10 when
you reach 5th level (2d10), 11th level (3d10),
and 17th level (4d10).
You can use your Vanquishing Bite a
number of times equal to your proficiency
bonus, and you regain all expended uses
when you finish a long rest
Archon Traits
As an archon, you have the following traits:Ability Score Increase
Increase one ability
score of your choice by 2 and increase a different
ability score by 1, or increase three different scores
by 1.
Typical: Strength +2, Charisma +1
Creature Type
You are a Humanoid. However,
spells and effects that specifically affect Celestials
affect you as well.
Immortal Nature
Due to your celestial origins,
you don’t need to eat, drink, or breathe, and you are
immune to disease. You can’t die of old age.
Celestial Resistance
You have
resistance to necrotic and radiant damage
Divine Scrutiny
Your ears easily pick up
the tonality of deceptions. You gain advantage
on Wisdom (Insight) checks you make to
determine if a creature is telling a deliberate
lie. A creature can offer evasive answers,
lies of omission, and accidental falsehoods
without deliberating lying.
Vanquishing Bite
When you take
the Attack action on your turn, you can
replace one of your attacks with a bite
infused with divine wrath. Your bite is an
unarmed strike that deals radiant damage
equal to 1d10 + your Strength modifier on
a hit. If the target is an Undead or a Fiend,
the damage increases by 1d10.
This damage increases by 1d10 when
you reach 5th level (2d10), 11th level (3d10),
and 17th level (4d10).
You can use your Vanquishing Bite a
number of times equal to your proficiency
bonus, and you regain all expended uses
when you finish a long rest.
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