Homebrew Drider Species Details

Driders were created from drow in an agonizing process. From their waist up they retained their form, from the waist down, their form changed into that of a spider. They grew physically stronger but kept all magical and other abilities and skills they learned during their lives.

Driders were centaur-like creatures, appearing as drow from the waist up, with their lower portions replaced by the abdomen and legs of immense spiders.

(credit to Beebass for most of the abilities and stat concepts in my rendition of the Drider)

Drider Traits

Drider's have the following traits.

Size

iders are usually between 5-6ft when their legs are folded in on themselves, but can range up to a maximum height of 7-9ft tall with legs fully outstretched, your size is large.

Age

Driders live to be about 150 years and reach adulthood at the age of 10.

Languages

Driders can read, write, and speak Common and Sylvan

Broad Back

A Medium or smaller creature can ride on your abdomen if you allow it. In such a situation, you continue to act independently, not as a controlled mount. Unfortunately, you also cut your walking/climbing speed in half as spider legs aren't meant to carry massive loads. You also are unable to wear and normal clothes or armour (i.e. pants, shorts, leggings, etc.) without having it custom made due to your spider appendages.

Ability Score Increase

Your Dexterity score increases by 2, and your Wisdom score increases by 1

Powerful Build

You count as one size category larger, when determining your carrying capacity and the weight you can push, drag, or lift.

Walking speed

You gain a walking speed of 30 ft and a climbing speed of 30 ft as well.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Spider Limbs

You are able to use any of your eight legs as a natural weapon, each able to deal 1d4 piercing damage, they can also be used as extra limbs to perform such actions as movement, climbing, weaving or any other dexterous ability that doesn't require extreme precision (i.e. holding/wielding a weapon).

Webspinning

You can produce webbing made of silk and use it as both a weapon, as a trap and for housing/bedding.You have 5 'charges' of webbing that you can use before having to take a short or long rest.

As a weapon, you can launch a ball of webbing at an enemy who then must make a Dex saving throw or be restrained. When restrained by webbing, one requires a strength check with a DC of 10 + dexterity modifier + Constitution Modifier to break free.

As a trap, the webbing has the same effects as the Web spell. The only difference is that the duration is 8 hours rather than 1 hour.

As housing/bedding, you require an hour to make a comfortable living space.

Sentive fingers

You gain advantage to Perception checks that involve touch.

Drider Talent

Driders gain proficiency in a set of artisan's tools of their choice and Survival

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