Homebrew Cyborg Gnome Species Details
Your Intelligence score increases by 2 and your Constitution score increases by 1
Your body has built-in defensive layers, which can be enhanced with armor.
- You gain a +1 bonus to Armor Class.
- You can don only armor with which you have proficiency. To don armor, you must incorporate it into your body over the course of 1 hour, during which you must remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
- While you live, your armor can't be removed from your body against your will.
If the mending spell is cast on you, you can spend one hit die to regain hit points equal to your role plus your CON modifier
You have resistance to poison damage and immunity to disease, and you have advantage on saving throws against being paralyzed or poisoned.
You can hold your breath for 1+your CON modifier x 2
When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.
Gnome Cunning
You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Cyborg Gnome Traits
Gnome and Robot traits
Comments