Homebrew Arachnon Species Details
Arachnon are large spiders with the ability to stand in a somewhat humanoid form. Unlike the phony "Arachne" species, the Arachnon are spiders from their eight pike legs/hands, to their poisonous mandibles, to their four to eight eyes. And though they can stand in a humanoid form, they are not bound to that stance. They can go down on four to eight legs. On two legs their speed is 20, four legs their speed is 25, six legs their speed is 30, and on all eight legs their speed is 35. Unfortunately, they can only fight on four legs or more, as standing on two leaves them unstable and weak. Each arm can hold something 12 pounds or lighter, and when multiple arms are holding items with which an action can be taken, you have two base actions. To act more than two times you must succeed on a dexterity check DC 18 for each extra action, and can only take as many actions as you have available arms. Arms are available if you are not standing on them. The actions cannot involve movement, only using that arm or its item.
Arachnon Traits
Darkvision, Poison Resistance, Tremorsense, Hold Breath, Burrow, Climb, Poisonous Bite, Silk-Fire, Intimidation Advantage, Poisonous Blood, Web-Spinning, Weakness to Bludgeoning, Spit Acid, Natural ArmorDarkvision
You can see in dim light as if it were bright light, and in darkness as if it were dim light, up to a certain range (often 60 ft).
Poison Resistance
Take half the dealt poison damage. If a snake bite rolls out to be 8pdp, it deals only 4pdp.
Weakness to Bludgeoning
Take double damage from bludgeoning attacks. A warhammer meant to deal 8 damage to you deals 16.
Natural Armor
Your armor class is increased by two because of your hardened natural skin plating. To do this, add and equip a shield if possible. Otherwise, take note and remember this increase.
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