Homebrew Amar Kebal Species Details
You have a seed, an object that must be replanted withing 1d4 days when you die. You grow from it after 1d4 weeks
Because of your many lifetimes, you have either two weapon proficientcies,2 languages, or 2 skills
Amar Kebal Traits
The seed: It has an AC of 10, and 5 hp.The Seed
The seed is an essential pert of the Amar Kebal lifestyle, and to distroy one is the greatest crime that you can do.
Training
Lifetimes of learning and practicing have honed skills of yours. Some skills are combatants, training in weapons to make good warriors, while others are translators, using their lives to absorb information and learn languages. Still others take up a trade or two, or train in misc. skills that night come in handy.
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