Homebrew Mothfolk Species Details
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language.
Creature Type
You are a Monstrosity.
Life Span
Mothfolk typically live for about a century. They reach adulthood around 18 years of age.
Height and Weight
Female Mothfolk tend to be bigger than males, ranging from 5'10 to 6'4ft. Males tend to be on the smaller side, Males being at most 5'8ft. Your races tends to weigh around 110lbs.
Mothfolk Traits
As a Mothfolk, you have the following racial traits.Darkvision
Accustomed to dim cities and corridors and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Creature Type
You are a Monstrosity.
Size
Your size is Medium.
Speed
Your walking speed is 30 feet.
Flight
Because of your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing heavy armor.
Extra Arms
You have two slightly smaller secondary arms below your primary pair of arms. The secondary arms can manipulate an object, open or close a door or container, pick up or set down a Tiny object, or wield a weapon that has the light property.
Atennae and Wings
You have antennae and patterned wings. You are proficient in Perception and your choice between Intimidation and Performance Checks.
As a Bonus Action, you can brandish the pattern on your wings. Creatures of your choice within 30ft must succeed on a Wisdom saving throw or be either frightened if you picked Intimidation for 1 minute or charmed if you picked Performance for 1 minute. The affected creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. DC is 8 + Proficiency Bonus + Your Chosen Stat. (choose when you select this race). You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Mothfolk Traits
Mothfolk can do thingsDarkvision
Accustomed to dim cities and corridors and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Creature Type
You are a Monstrosity.
Language
Common + Another
Ability Score Increase
Increase your intelligence by 2, and strength by 1. Just artisan stat bonus in a different place
Age
Mothfolk typically live for about a century. They reach adulthood around 18 years of age.
Size
Aarakocra are about 5 feet tall. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Flight
You have a flying speed of 30 feet. To use this speed, you can’t be wearing heavy armor.
Extra Arms
Your talons are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Antenna and Wings
You have antennae and patterned wings. You are proficient in Perception and your choice between Intimidation and Performance Checks.
As a Bonus Action, you can brandish the pattern on your wings. Creatures of your choice within 30ft must succeed on a Wisdom saving throw or be either frightened if you picked Intimidation for 1 minute or charmed if you picked Performance for 1 minute. The affected creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. DC is 8 + Proficiency Bonus + Your Chosen Stat. (choose when you select this race). You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Previous Versions
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10/10/2025 7:54:07 AM
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10/10/2025 7:56:41 AM
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