Homebrew 13th Dimensional master Species Details

These are displaced dreamers from infinite worlds, traveling the Omniverse (the collection of every single multiverse), but not fully part of it. these beings can be found frozen in the Ice Kingdom of Pyria, walking the halls of Hogwarts, or even crashing into the swamps of Dagoba (please comment the correct spelling if I misspelled any of those). The 13th Dimensional beings can live for thousands of years in a state of suspended animation, looking through the past to see what they missed once they wake. some of the most powerful transcend the powers of spacetime to gaze into the past and future, anywhere and everywhere.

13th Dimensional master Traits

The suggestions of physics

Ability Score Increase

increase all of your stats, both mental and physical, by 2. alternatively, you have 12 point of stat increase, similar to having 6 ability score improvements. You cannot increase your stats above twenty in this way. 

Bending the rules

you can make a DC:15 charisma check to change the rules of physics in a radius equal to your level*5. talk to your GM on how this would work exacly.

Master of timespace

You may make a DC: 15 Charisma check and ask three questions to the GM, that he or she must answer truthfully, in detail, about the past or future, anywhere in the world or worlds. this trait is particularly good for when you wake up from suspended animation.

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