Homebrew [TES] Altmer Species Details

Altmer are the light-skinned and tall Elves of the Summerset Isles. In the Empire, the name "High Elves" is given to the Altmer, with the word "High" being used to describe the Altmer as tall, proud, and culturally snobbish. Many Altmer consider themselves the most civilized culture of Tamriel. The common tongue of the Third Empire, Tamrielic, is based on Altmer speech and writing. Most of the crafts, arts, and sciences used in the Empire are derived from Altmeri tradition. The clothing, manners, arts, and crafts of the Altmer are refined. While their achievements are admired by the races of Tamriel, their culture is considered less important, as they focus on their glories in martial tradition and their mastery of sorcery and enchantments.

[TES] Altmer Traits

As an Altmer, you gain the following special traits

Birthsign

Those born in Nirn are granted special abilities based on the stars they were born under.

Ability Score Increases

When determining your character’s ability scores, increase one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.

Creature Type

You are a Humanoid.

Size

Your size may be Medium or Small.

Speed

Your speed is 30 ft.

Languages

Your character can speak, read, and write Common.

Blood of Aldmeris

Your Highborn Lineage, tracing directly back to the Prime Elves of Aldmeris, affords you a natural affinity for Magicka. You may select 2 cantrips and 1 first-level spell from the Wizard spell list, and may choose your spellcasting ability for them. You may only cast your leveled spell once per long rest using this ability.

Daily Power

As a Tamrielic Race, at Second Level you gain a Daily Power unique to your race.

  • Highborn - Once per Long Rest, as part of a Magic Action on your turn, you may cast a spell as if it were one level higher

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