Homebrew [TES] Bosmer Species Details

Across the Empire, the various barbarian Elven clanfolk of the Western Valenwood forests are collectively referred to as "Wood Elves." They also call themselves "Bosmer" - which, roughly translated, means "Tree-Sap/Wood People," denoting their wild vitality and youthful energy. The curious and adventurous nature of the Bosmer contrasts with that of their more dour "cousins," the Altmer and Dunmer.

[TES] Bosmer Traits

As a Bosmer, you gain the following special traits

Birthsign

Those born in Nirn are granted special abilities based on the stars they were born under.

Ability Score Increases

When determining your character’s ability scores, increase one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.

Creature Type

You are a Humanoid.

Size

Your size may be Medium or Small.

Speed

Your speed is 30 ft.

Languages

Your character can speak, read, and write Common.

Wild Folk's Resillience

You have Resistance to Poison damage. You also have Advantage on saving throws you make to avoid or end the Poisoned condition and Diseases.

Daily Power

As a Tamrielic Race, at Second Level you gain a Daily Power unique to your race.

  • Bestial Ally - Once per Long Rest, as an Action, you can call out to Nature for aid. A Wild Creature comes to your assistance for 1 hour, this creature varies based on location but is always friendly to you and allies unless damaged by them. For the duration of the effect, you and the creature can somewhat understand each other through small gestures, and it acts directly after your turn in initiative. After the hour, the creature leaves.

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