Homebrew driken Species Details
In the heart of the fiery Embercrest Mountains, where the very air shimmered with heat and adventure, there lived a unique creature destined to soar through the skies. She was Logia, the offspring of a vibrant winged kobold named Melissafant and a majestic large red dragon born known as Oromis. Unlike her dragonborn father, Logia possessed the grace of her kobold mother, but her spirit burned with the fierce passion of fire and flight.
As dawn broke over the mountain peaks, casting brilliant hues of gold, red, and orange across the sky, Logia stirred in her cozy nest of soft moss and volcanic ash. Today was a day she had long awaited—her first flight. The anticipation bubbled within her like a cauldron left too long over an open flame.
“Logia, are you ready?” called Melissafant, her wings glimmering like stained glass in the early light. She flitted anxiously around the nest, her scales iridescent and her eyes sparkling with pride and worry. “Remember, darling, it’s all about confidence. You must believe in yourself to take to the skies.”
Oromis, his massive form casting a shadow over the nest, nodded solemnly. His crimson scales shimmered like molten lava, and his voice rumbled deep as thunder. “Listen to your mother, little one. The winds will catch you if you trust in your wings. But do not rush—take your time.”
Logia looked up at her parents, both so different yet perfectly united in their love for her. With a gentle sigh, she unfurled her wings for the first time. They were a kaleidoscope of colors—sunset oranges fading into deep purples, adorned with mottled patterns that whispered of her kobold heritage. Each wingbeat felt like a promise yet to be fulfilled, and the sheer size of her wings stood in bold contrast to her tiny frame.
“I can do this,” Logia whispered to herself, her heart pounding as she inched to the edge of the cliff. Below, the valley sprawled out, a tapestry of lush greens, sparkling streams, and rocky outcroppings. All that beauty awaited her embrace.
With a deep breath, Logia closed her eyes and remembered her lessons. Melissafant had taught her about the currents of the wind, about riding the invisible waves that undulated in the sky. Oromis had imparted the strength of will, the fierce determination to rise above the challenges below.
“Believe,” she murmured, and when she opened her eyes, the world seemed sharper, clearer. The sun glinted off the surface of the streams, beckoning her forth.
With one last glance at her parents—Melissafant’s watchful eyes glittering with hope, Oromis’s fierce pride radiating warmth—Logia leapt.
The world seemed to suspend time as she felt the rush of air beneath her. For a heartbeat, uncertainty gripped her. But then she spread her wings wide, the vibrant colors catching the sun. She felt the air surge around her, lifting her as if she were made of feathers and dreams.
Tumbling at first, she corrected herself, remembering her father’s words. She could feel the wind cradle her, guiding her. Logia focused on the currents, letting instinct take over as she began to glide. Upward and onward, she flew higher, her laughter mingling with the whispers of the breeze.
“Look at her!” Melissafant called, her voice a soaring melody that danced on the wind.
“Just like her mother!” Oromis roared, his voice echoing against the mountains.
Logia soared through wisps of clouds, reveling in the sensation of freedom. She twisted and turned, a joyful dancer in the sky, feeling the exhilaration of the world sprawling below her. For her, the mountains were no longer barriers, but gateways to endless possibilities.
As she dipped low above a shimmering river, she saw her reflection—the amalgamation of her lineage. A splash of fiery red, a hint of draconic majesty, fused with the nimbleness of a kobold. In that moment, she knew she was truly unique, a blend of talents and histories that made her who she was.
With a final, triumphant swoop, Logia rose higher than she had ever imagined. The sun blazed in her eyes, and she felt like she was touching the very heart of the sky. She was not just the child of a winged kobold and a large red dragonborn; she was so much more.
As she descended back toward her parents, her heart soared, filled with adventure and dreams. “I did it! I really did it!” she shouted, joy bubbling over as she landed lightly beside her anxious mother and proud father.
Melissafant enveloped her in a warm embrace, her wings folding protectively around Logia. “Oh, my brave little one! You were magnificent.”
Oromis lowered his body down towards her having to crouch since he was much taller than his daughter and wife, a rare smile stretching across his lips. “You have the spirit of a dragon and the mischievous heart of a kobold. The skies are yours now, Logia.”
Logia beamed, her wings glimmering in the light, ready to embrace whatever adventures lay ahead. Today, she had taken her first flight, but in her heart, she knew it was only the beginning of her amazing journey through the skies of sonaria.
Born of dragons, as their name proclaims, the driken walk proudly through a world that greets them with fearful incomprehension. Shaped by draconic gods or the dragons themselves,and the mischievous nature of kobolds, dragonborn originally hatched from the offspring of a red dragon born and a kobold,combining the best attributes of both. Some driken are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear calling in life.
Self-Sufficient Clans
To any driken, the clan is more important than life itself. driken owe their devotion and respect to their clan above all else, even the gods. Each driken conduct reflects on the honor of his or her clan, and bringing dishonor to the clan can result in expulsion and exile. Each driken knows his or her station and duties within the clan, and honor demands maintaining the bounds of that position.
A continual drive for self-improvement reflects the self-sufficiency of the race as a whole. driken value skill and excellence in all endeavors. They hate to fail, and they push themselves to extreme efforts before they give up on something. A driken holds mastery of a particular skill as a lifetime goal. Members of other races who share the same commitment find it easy to earn the respect of a dragonborn.
Though all driken strive to be self-sufficient, they recognize that help is sometimes needed in difficult situations. But the best source for such help is the clan, and when a clan needs help, it turns to another driken clan before seeking aid from other races—or even from the gods.
driken Names
driken have personal names given at birth, but they put their clan names first as a mark of honor. A childhood name or nickname is often used among clutchmates as a descriptive term or a term of endearment. The name might recall an event or center on a habit.
Male Names: Arjhan, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Mehen, Nadarr, Pandjed, Patrin, Rhogar, Shamash, Shedinn, Tarhun, Torinn
Female Names: Akra, Biri, Daar, Farideh, Harann, Havilar, Jheri, Kava, Korinn, Mishann, Nala, Perra, Raiann, Sora, Surina, Thava, Uadjit
Childhood Names: Climber, Earbender, Leaper, Pious, Shieldbiter, Zealous
Clan Names: Clethtinthiallor, Daardendrian, Delmirev, Drachedandion, Fenkenkabradon, Kepeshkmolik, Kerrhylon, Kimbatuul, Linxakasendalor, Myastan, Nemmonis, Norixius, Ophinshtalajiir, Prexijandilin, Shestendeliath, Turnuroth, Verthisathurgiesh, Yarjerit
DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile ritual that let them corrupt the eggs of metallic dragons, producing evil dragonborn called draconians. Five types of draconians, corresponding to the five types of metallic dragons, fought for Takhisis in the War of the Lance: auraks (gold), baaz (brass), bozak (bronze), kapak (copper), and sivak (silver). In place of their draconic breath weapons, they have unique magical abilities. these draconians then went of to have kids with the smaller kobolds that made the drikens
driken Traits
Your draconic heritage manifests in a variety of traits you share with other dragonborn.Ability Score Increase
Your Dexterity score increases by 2, and your Strength score increases by 1.
Age
Young driken grow quickly. They Days after hatching, attain the size and development of a 10-year-old human child by the age of 5, and reach adulthood by 15. They live to be around 80.
Size
driken are taller then kobolds but shorter and slimmer then dragon born,your weight is around 160 pounds with a height around 4-6 feet tall.
Speed
Your base walking speed is 30 feet.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Ancestry
| Dragon | Damage Type | Breath Weapon |
|---|---|---|
| Black | Acid | 5 by 30 ft. line (Dex. save) |
| Blue | Lightning | 5 by 30 ft. line (Dex. save) |
| Brass | Fire | 5 by 30 ft. line (Dex. save) |
| Bronze | Lightning | 5 by 30 ft. line (Dex. save) |
| Copper | Acid | 5 by 30 ft. line (Dex. save) |
| Gold | Fire | 15 ft. cone (Dex. save) |
| Green | Poison | 15 ft. cone (Con. save) |
| Red | Fire | 15 ft. cone (Dex. save) |
| Silver | Cold | 15 ft. cone (Con. save) |
| White | Cold | 15 ft. cone (Con. save) |
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
Previous Versions
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