Homebrew Feyling Species Details

 "...There's no time to be bored in a world as beautiful as this one."
--Kyle Xiloscient, Feyling Bard

(Created by Maxwell B. Tucker)

It is unclear when this race stepped foot in the material plane but in recent years Feylings can be found all over the place. Their combination of mischievous Fey blood and Halfling nimbleness can get them into all sorts of good or bad accidents. Feyling villages and towns all look very similar, made for their small size but with some unusual, ethereal designs in places. Most Feyling villages and townships are a tight-knit community where everyone knows each other has at least gossiped about each other at some point. Feylings in the material plane, like their Fey forefathers, have many different names depending on where they were raised and are very curious about the world around them. They enjoy their trickery and pranks and often use their shapechanging abilities to tease and prank each other, or they might use them to blend in with certain societies or to get into fancy dinner parties.

Feyling Appearance

Feyling on average grow to the humble height of 3 feet tall. They prefer to walk barefoot but will wear sandals or shoes if the environment proves hazardous. Their hair colours range from brown, blond, green, red to silver, curly or straight. Their skin tends toward a rich cinnamon colour, white on blush tones or pale depending on the environment. Feyling ears are pointed, but proportionately not much larger than those of an elf. Feylings do not have body hair and as such can't grow facial hair like the elves or other fey creatures and share similarities in their looks. Feylings stand out from other short races due to the tail that shares their hair colour, but with a darker shade to it. The length of their tail runs up the whole side of the back and up to top of their head. Feylings prefer simple and modest clothing but are willing and able to dress up if the situation demands it, though this more generally depends on the Feyling's background.

History

Throughout the many centuries, this race has slowly made its way out of the Feywilds and into the very realms of the material plane to see where their forefathers, the Halflings, came from. It is unknown if it was a Changeling or other fey creature that produced these folk, but slowly they have made themselves at home in the material plane, forming their own little villages and townships over the years. They do not own their own nations, hold great portions of land or possess grand titles but such is their nature. Feylings in the material plane are great merchants, spies, thieves, tricksters, face men, woman or others, entertainers, and natural spellcasters. It is due to this that they are a jack of all trades because of their wide range of versatility.

Society

Society treats Feylings similarly to Halflings due to their kind nature, and most races are tolerable to this race. This race dwells in both the material plane and you can find some of their villages or towns within the Feywilds naturally. Just as with Halflings, if there is a city or town you can often time find a Feyling as well.

Feyling names

Similar to Halflings, elves and other fey creatures they share a number of names from both or all sides.

Random Height and Weight

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
3′ 1″ +2d4 35 lb. × 1 lb.

 

 

Feyling Traits

Your Feyling character's traits are a mix of Halfling traits and those of Changelings

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.

Shapechanger

As an action, you can polymorph into any humanoid that you have seen that are sizes Small or Medium sized, or back into your true form for up to an hour. However, your equipment does not change with you. If you die, you revert to your true form. You can use this trait once, and you regain usage of this feature at the end of a short or long rest.

Prehensile Tail

You can use your tail just as easy you would your own hands allowing you to hold objects with it and such. When wielding weapons you cannot use weapons that have the two-handed property. This tail does not grant you extra attacks, but you are proficient in using your own tail. If your tail is cut off it disappears but regrows at sunrise, 1d3 days later.

Ability Score Increase

Your Dexterity score increases by 2.

Age

Fore reference: A Halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century. Elves, on the other hand, claim adulthood when they reach 100 and live to be 750 years old. So Feylings can live up to their late 300s.

Alignment

Most halflings are lawful good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression. They are also very orderly and traditional, leaning heavily on the support of their community and the comfort of their old ways.

Size

Halflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.

Speed

Your base walking speed is 25 feet.

Feyling Nimbleness

You can move through the space of any creature that is of a size larger than yours.

Languages

You can speak, read, and write Common, Halfling and Sylvan. The Halfling language isn’t secret, but Halflings are loath to share it with others. They write very little, so they don’t have a rich body of literature. Their oral tradition, however, is very strong.

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