Homebrew Canid Species Details
Bound by loyalty, driven by instinct.
Canids are loyal and sharp-nosed humanoids descended from ancient guardian spirits and noble hounds. They value community and discipline above all else, seeing their pack — whether family, tribe, or adventuring band — as sacred. Calm in peace but fierce in defense, a Canid’s loyalty is a vow written in blood and bone.
Canid Traits
Bark barkSize
Canids stand between 5 and 6½ feet tall, often with athletic, well-balanced builds. Your size is Medium.
Speed
Your base walking speed is 35 feet.
Keen Smell
You have advantage on Wisdom (Perception) checks that rely on smell.
Pack Spirit
When you use the Help action to aid an ally’s attack, that ally can be within 10 feet of you instead of 5 feet.
Additionally, if the ally can see or hear you, they gain a bonus to the attack roll equal to your proficiency bonus.
Loyal Heart
You have advantage on saving throws against being charmed or frightened.
Bite
You have a natural melee weapon — your bite — that deals 1d6 piercing damage. You are proficient with this attack, and it uses Strength for its attack and damage rolls.
Once per long rest, when you hit a creature with your bite, you can attempt to grapple that creature as part of the same attack. The target has disadvantage on its ability check to escape your grapple.
Protective Instinct
When a creature within 5 feet of you attacks one of your allies, you can use your reaction to make a bite attack against the attacker.
If this attack hits, the next creature’s attack is made with disadvantage.
You can use this feature a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest.
Languages
You can speak, read, and write Common and One other language
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