Homebrew "Six-Eyed" Species Details
Masters of Infinity and perception beyond mortal bounds.
“You think you can touch me? You’re not even moving fast enough to understand that you’ve already lost.”
The Six-Eyed are a rare and enigmatic lineage — beings born with an otherworldly connection to the fabric of space and magic itself. Their eyes, often hidden behind bandages, blindfolds, or tinted lenses, shimmer faintly with cosmic light when revealed. Legends say they do not see the world as mortals do; instead, they perceive the infinite threads that bind matter, magic, and motion together.
Born of Infinity
Six-Eyed are not a species so much as an anomaly — a spontaneous spark of perfection in the arcane genome. They appear randomly among various humanoid ancestries, though their powers set them apart the moment they awaken. When one is born, reality itself seems to bend around them — gravity weakens, light flickers oddly, and even spells misfire in their presence.
From a young age, a Six-Eyed child perceives the flow of energy, learning instinctively to slow the world down and stretch space between themselves and danger. This natural mastery makes them devastating combatants, graceful spellcasters, or impossible scholars of magic.
Untouchable Confidence
Most Six-Eyed know they are extraordinary — and it shows. Their confidence borders on arrogance, though many use their strength to protect rather than dominate. They stride into chaos with lazy smiles and half-lidded eyes, knowing the world itself will part before them. Still, their brilliance can be a curse: few can relate to beings who view existence through an infinite lens.
Eyes that See All
The Six Eyes are not merely visual; they represent an expanded consciousness. A Six-Eyed individual perceives the very distance between all things — understanding that nothing ever truly touches. They move with impossible precision, speak with piercing insight, and act as if every battle is already decided.
Six-Eyed Names
Six-Eyed individuals often retain the naming traditions of the race they were born into, though some take on new titles reflecting their elevated perception, such as “The Untouched,” “The Limitless,” or “Bearer of the Infinite.”
Appearance
Six-Eyed can resemble humans, elves, or other races, but their eyes give them away — swirling galaxies of blue, violet, or silver light that seem to shimmer even in shadow. Many keep them hidden behind cloth, sunglasses, or veils to dull the overwhelming sensory input (and the stares of others).
Their presence alone can feel unsettling — a subtle distortion in the air, as though reality hesitates to get too close.
Culture
There is no true Six-Eyed society. They are too rare, and too powerful, to gather often. When two meet, the world trembles — not from battle, but from the sheer pressure of overlapping infinities. Some devote themselves to study, some to heroism, and others to quiet isolation, fearing what their power might do if fully unleashed.
"Six-Eyed" Traits
The Six-Eyed are beings who perceive the world at an atomic level — every motion, every breath, every strand of magic. Your connection to infinity grants you impossible awareness, untouchable grace, and the power to warp the space between yourself and others.Ability Score Increase
Your Dexterity and Intelligence scores each increase by +2.
Alternatively, if your table uses 2024 custom lineage rules, you may instead increase three different ability scores by +1 each.
Age
Six-Eyed mature at the same rate as humans, but their attunement to the weave of reality preserves them. They can live for centuries without visible aging.
Alignment
Most Six-Eyed follow their own sense of justice and logic, often chaotic but not evil. They rarely submit to authority. Six-Eyed are often confident to the point of arrogance, but usually for good reason. They tend to mock their foes mid-battle, protect the weak in their own detached way, and view combat as art.
Size
You are Medium, standing between 5 and 6½ feet tall.
Speed
Your base walking speed is 35 feet.
Six Eyes
Your perception pierces through lies, illusions, and reality itself.
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You have advantage on all Perception and Insight checks.
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You can see through magical darkness and illusions as if affected by Truesight out to 30 feet.
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You can see invisible creatures and objects within 30 feet.
(DM Note: This functions like limited Truesight, but doesn’t reveal shapeshifters or hidden identities unless magic is involved.)
Infinity
You naturally manipulate space to create an invisible barrier around you.
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As a reaction, when a creature you can see targets you with an attack, spell, or harmful effect, you can force the attack to have disadvantage.
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Once you use this feature, you can’t use it again until you finish a short or long rest.
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At every 5th level, you gain an extra use per rest.
Reversal Flow
You have a subconscious control over life and cursed energy balance.
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You can cast Absorb Elements or Sanctuary (your choice) once per long rest without components.
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Starting at 5th level, you can also cast Misty Step once per long rest.
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Intelligence is your spellcasting ability for these spells.
Limitless Potential
When you roll initiative and have no uses of your Infinity feature remaining, you regain one use.
Languages
You can speak, read, and write Common and one additional language of your choice.
Hollow Purple
At Level 14 you may, choose a point you can see within 120 feet. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw (DC = 8 + your proficiency bonus + your Intelligence modifier).
On a failed save, a creature takes 8d10 force damage and is pushed 30 feet in a straight line away from the center. On a successful save, it takes half as much damage and isn’t pushed.
Previous Versions
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11/8/2025 11:09:11 PM
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Coming Soon
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Posted Nov 27, 2025I trust this is Satoru Gojo approved?
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Posted Nov 27, 2025lol
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Posted Dec 1, 2025It is trust