Homebrew Zora Species Details

The fish-like Zora are an amphibious race of long-lived warriors, sages, and artisans. Keepers of tradition and staunch allies of the Hylian Royal Family, the wise Zora have ruled over the waters of Hyrule for thousands of years.

Water Wardens

The Zora are an aquatic folk who possess fish and amphibian-like traits, including fins, webbed feet and gills. Zoras can come in many shapes and sizes, but are generally humanoids with long tail fins on their heads and finned appendages on their arms and legs. Their skin tone tends to be blue, gray, or red. They range from 5-8 feet tall, but Zoran royalty can often grow much larger. Zoran children mature slowly, staying relatively small until they hit a sudden growth spurt when they near adulthood.


Zora Traits

Zora share the following traits.
Age. Zora mature slowly reach adulthood in around the age of 50, but can live to be a few hundred years old.
Size. Zora come in many variations, standing at a mere 5 feet to a towering 11 feet tall. Your size is medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Accustomed to deep waters, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Amphibious. You can breath air and water.
Powerful Swimmer. You have a swimming speed of 40 feet, and you have advantage on all Athletics checks made while swimming.
Zora Weapon Training. You have proficiency in spears, nets, tridents, and shortswords.
Water Magic. You know the shape water cantrip. You can cast the Create or Destroy Water spell once with this trait and regain the ability to do so when you finish a long rest. You can also cast it using spell slots you have of the appropriate level. Wisdom is your spellcasting ability for these spells.
Languages. You can speak, read, and write Zora and Common.

As a Zora, you have these special traits.

Darkvision

Accustomed to deep waters, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Amphibious

You can breath air and water.

Powerful Swimmer

You have a swimming speed of 40 feet, and you have advantage on all Athletics checks made while swimming.

Zora Weapon Training

You have weapon mastery in spears, nets, tridents, and shortswords.

Water Magic

You know the shape water cantrip. You can cast the Create or Destroy Water spell once with this trait and regain the ability to do so when you finish a long rest. You can also cast it using spell slots you have of the appropriate level. Wisdom is your spellcasting ability for these spells.

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