Homebrew Christmas Elf Species Details
Contrary to Most belief, Christmas elves are more related to dwarves in the like that they are good in many fields of physical labor. Christmas elves originated from asteroids when they collided with icebergs in the north pole. They sought refuge and found a little cottage which was Saint Nicks home at the time. He took them in, taught them to read, write, speak some of the languages they know today. They also know a language spoken among only Christmas Elves and it's called Kringlin (After Chris Kringle). Chris was a nickname among some because of the crisp cookies Mrs. Claus baked for him. Others called him Kringle because that's the sound the presents he wrapped for them made.Traits
Creature Type: Humanoid
Size: Small (about 2-3 feet tall)
Speed: 20 feet
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.
Handywork
You gain proficiency in one of these of your choosing: Smith's tools, Wood carver's tools, Jeweler's tools, And Tinker's tools,
Bit of Christmas Magic
If any skill check requires you to use something you created with your proficiency, then you gain advantage.
Fuzzball
Since you are roughly the size of a chihuahua and probably have the attitude of one, being intimidating isn't your strong suit,
Disadvantage on intimidation if attempting on a creature smaller than you.
Darkvision
You have Darkvision with a range of 120 feet.
Christmas Spirit
You have Resistance to Ice damage. You also have Advantage on saving throws you make to avoid or end the Frightened condition.
Languages
Your character knows at least three languages: Common plus two languages you roll or choose from the Standard Languages table. Knowledge of a language means your character can communicate in it, read it, and write it. Your class and other features might also give you languages.
The Standard Languages table lists languages that are widespread on D&D worlds. Every player character knows Common, which originated in the planar metropolis of Sigil, the hub of the multiverse. The other standard languages originated with the first members of the most prominent species in the worlds of D&D and have since spread widely.
| 1d12 | Language | Origin |
|---|---|---|
| — | Common | Sigil |
| 1 | Common Sign Language | Sigil |
| 2 | Draconic | Dragons |
| 3-4 | Dwarvish | Dwarves |
| 5-6 | Elvish | Elves |
| 7 | Giant | Giants |
| 8 | Gnomish | Gnomish |
| 9 | Goblin | Goblinoids |
| 10-11 | Halfling | Halflings |
| 12 | Orc | Orcs |
Previous Versions
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11/14/2025 3:24:48 AM
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Coming Soon
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