Homebrew Aranai (Tarantula-Folk) Species Details

Aranai beings known for their immense physical power, sharp fangs, and thick protective bristles. Their bodies are built for both climbing and combat, allowing them to scale walls with ease and strike with explosive speed. Despite their intimidating appearance, Aranai are deliberate, observant, and deeply loyal to those they trust.

Most live in secluded forests, caverns, or volcanic regions, forming tight-knit “web-circles” that value patience, discipline, and silent vigilance. To outsiders they appear fearsome, but to their kin they are guardians—calm until provoked, then terrifyingly swift.

Aranai Traits

Creature Type: Humanoid
Size: Medium (about 6–9 feet tall)
Speed: 30 feet

As a Aranai , you have these special traits.

Darkvision

Your eyes faintly glow in the dark.

Spider Grip

You have advantage on Strength (Athletics) checks made to climb or grapple.

Venomous Bite

You can make a natural bite attack:

  • 1d6 piercing damage + your Con mod

  • Once per short rest, you can force a creature hit to make a Con save (DC = 8 + Prof + Con).
    On fail, it takes 1d6 poison damage and is poisoned until the end of your next turn.

Damage increases at:

  • lvl 5 → 2d6

  • lvl 11 → 3d6

  • lvl 17 → 4d6

Tarantula Fur

Your thick, bristly hair reduces harm:

  • You gain resistance to poison damage

  • You have advantage on saving throws vs. being poisoned.

Webline

  • As an action, you can create 50 ft. of rope-like silk

  • You can use it as:

    • anchor line

    • climbing rope

    • restraint (DC 12 Strength check to break)

This silk decays after 24 hours and can hold up to 620 pounds.

Previous Versions

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