Homebrew DikDik Centaur Species Details

These centaurs are much much smaller than their more
commonly known counterparts. No larger than a small house
cat, they are easy to underestimate. Their skin ranges all
colors of the natural spectrum for centuars and humans, and
even hues of blue or green for the more tropically located
ones. Eye color is usually blues, greens, or amber with flecks
of gold. Your fur color may range from a soft fawn and amber
specked with white and black to a solid black flecked with
white. Males have antlers of about 2 inches in length while
the females have smaller almost non existent ones. Your Ears
are generally long soft down, more deer like than elven.

These little centaurs are known for their kind hearts and
hospitality. Never known to turn away an injured creature,
often seen in the forests of the fey are squirrels and other
creatures that have little bandages on them. Their kind
hearts do not make them weak however for they will protect
the innocent and the things they cherish with everything they
have. Befriend one of these centaurs and you have made a
friend for life.

DikDik Centaur Traits

Ability Score Increase

Ability Score Increase

Your Dexterity Score increases by 2 and you may increase either Wisdom or Intelligence by 1

Elusive

The dikdik may take a hide, dash, or disengage action as a
bonus action. You also have advantage on checks that have to
do with Stealth.

Age

Dikdik centaurs reach adult hood by age 20 and generally live
to be about 150 years old. Most however do not live past their
80's.

Hooves

Your hooves are natural melee weapons, which you can use
to make unarmed strikes. If you hit with them, you deal
bludgeoning damage equal to 1d4+ your Strength modifier
instead of the normal damage for unarmed strikes.

Tiny Armaments

Your weapons are specially forged for your diminuative size.
Your weapons are always a damage die smaller than the
normal version of that weapon, to a minimum of 1d4. For
example, a greatsword would deal 2d4 slashing damage, a
longsword 1d6, and a scimitar 1d4

Cervidaen Build

You count as one size larger when determining your carrying
capacity and the weight you can push or drag. Any climb on
rugged surfaces is easier for you due to your hooves, each
foot of movement costs you 2 less feet than normal. Climbs
on surfaces such as stone walls however are more difficult
and will be considered difficult terrain.

Brave

You have advantage on saving throws against being frightened

Language

You can speak, read, and write, Elvish and Sylvan. Sylvan is
the common language of the courts and Elvish is a close
second. The language common in the mortal plane is rare to
hear in the Lunar courts of the fey. However, if you hail from
one of the Solar courts, Day, Spring, or Summer, you may
choose Common over Elvish, As the Solar courts do frequent
trade with the humans.