Homebrew Gynosphinx Cub Species Details

*See page 282 of the 2014 Monster Manual.*

Gynosphinx Cub Traits

Your gynosphinx cub has the following abilities from their heritage.

Size

Your size is Tiny.

Speed

Your base walking speed is 20 feet, and you have a flying speed equal to twice your walking speed.

Darkvision

Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Sphinx's Resilience

You have advantage on saving throws against being charmed or frightened, and you have resistance against psychic damage (explained in the “Combat” section).

Sphinx's Build

You are unable to wear armor, due to your body shape.

Inscrutable

You are immune to any effect that would sense your emotions or read your thoughts, as well as any divination spell that you refuses. Wisdom (Insight) checks made to ascertain your intentions or sincerity have disadvantage.

Claws

You can use your claws to make unarmed strikes, dealing 1d6 + your Strength modifier damage on a hit, instead of the bludgeoning damage normal for an unarmed strike.

Natural Armor

Your base AC is 12 + your Dexterity modifier.

No Hands

You are unable to wield weapons or tools, can't wear a shield, and can't use any other item requiring hands to use (DM's discretion).

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