Homebrew Earth blood Elf Species Details
Earthblood Elves hail from the deep caverns and fertile valleys shaped by the Primal Source of Earth. Their connection to stone and soil is innate, granting them powerful physicality and a natural bond with creatures that burrow, climb, or stride across rugged terrain. These elves are known for their calm, steady demeanor and for protecting the natural world with patience and resilience.
Most Earthblood Elves display physical traits reflecting their bond with the earth—rugged skin tones in shades of clay or stone, thick textured hair, and small patches of natural mineral-like patterning. Their eyes often glow faintly with earthy tones when they call upon primal magic.
They tend to be practical and hardworking, valuing the balance of nature and the strength found in community. Their magic is rooted in endurance, stability, and shaping the world around them, whether coaxing plants to grow, hardening themselves like stone, or calling upon tremors to ward off threats.
Elf Traits
Creature Type: Humanoid
Size: Medium (about 5–6 feet tall)
Speed: 30 feet
Earth Magic
You know the Mold Earth cantrip.
At 3rd level, you can cast Earth Tremor once per long rest.
At 5th level, you can cast Spike Growth once per long rest.
Your spellcasting ability for these spells is Wisdom.
Stonewalk
Difficult terrain made of earth or stone does not cost you extra movement.
Darkvision
You have Darkvision with a range of 60 feet.
Elven Lineage
You are part of a lineage that grants you supernatural abilities. Choose a lineage from the Elven Lineages table. You gain the level 1 benefit of that lineage.
When you reach character levels 3 and 5, you learn a higher-level spell, as shown on the table. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level.
Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the lineage).
| Lineage | Level 1 | Level 3 | Level 5 |
|---|---|---|---|
| Drow | The range of your Darkvision increases to 120 feet. You also know the Dancing Lights cantrip. | Faerie Fire | Darkness |
| High Elf | You know the Prestidigitation cantrip. Whenever you finish a Long Rest, you can replace that cantrip with a different cantrip from the Wizard spell list. | Detect Magic | Misty Step |
| Wood Elf | Your Speed increases to 35 feet. You also know the Druidcraft cantrip. | Longstrider | Pass without Trace |
Fey Ancestry
You have Advantage on saving throws you make to avoid or end the Charmed condition.
Keen Senses
You have proficiency in the Insight, Perception, or Survival skill.
Earthborn Resilience
Your connection to the earth reinforces your body.
You have advantage on saving throws against being knocked prone, and you count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
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