Homebrew Drider Species Details

Loyalty to the goddess Lolth is practically ingrained in Drow from a young age, as they are taught and trained to put their goddess of cruelty and betrayal above everything else, above every relationship and want and need. It is not too surprising that many Drow die from this very devotion, often in the trials their very goddess prepares, but it is a shock when they fail so egregiously that they become a Drider. 

Driders are half human, half spider abominations, painfully born out of their old selves as Drow, when their total abject failure causes Lolth to punish them by remaking them into something more useful, bending and breaking their old bodies into a more fitting form. Despite this being an equal parts blessing and curse though, becoming a Drider is not a point of pride for any Drow, but rather a hot point of shame, one that results in their exile from Lolthic society. For some driders this causes them to reflect on their previous loyalty to their goddess, but for others it only drives them further into madness, as they desperately claw at any opportunity to redeem themselves to their goddess or her society at large.

Most Driders still cling to their militarist heritage, even if they're now so separate from it, something often only worsened by their isolation from not only their old society but any fresh ones, as most people find their new forms unsightly if not downright horrific. This combined with their painfully long lifespans—as Driders live up to 750 years as elves do—can make them increasingly unstable and reckless, as they desperately hunt for any meaning in their now empty lives, devoid of the purpose that once consumed them. With their new bodies, practically made for destroying things, that can only make them all the more dangerous.

Creature Type: Fey (Centaur)
Size: Medium or Large (Usually around 7-8 feet tall and about half as wide)
Speed: 30 feet, including when climbing and not reduced by webbing
Alignment: While they can tend towards the cruelty as taught to them by their people, often their transformations give them some form of humility.

Drider Traits

As a Drider you have these special traits.

Drider-based Aptitude

Your Strength, Dexterity, and Constitution scores each increase by 1.

Broad Back

A medium to small creature can ride on your back, but if its over 1/4th your weight, your speed is halved.
You also count as one size larger when determining your carrying capacity and the weight you can push or drag.

An Arachnid's Build

You have a climbing speed equal to your walking speed and you can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Your swimming speed is halved though.

Darkvision

You have Darkvision with a range of 60 feet.

Fey Ancestry

You have Advantage on saving throws you make to avoid or end the Charmed condition.

Poisonous Bite

As a bonus action, you can bite a creature within 5 feet of you forcing them to make a Constitution saving throw or be Poisoned until the end of your next turn. The DC for this saving throw is equal to 8 + your Constitution modifier + your proficiency bonus, and you can't use this trait again until you finish a short or long rest.

Tarsus Kicks

Ever since your ghastly transformation, you find yourself with a number of new legs you can use if the situation calls for it, each equipped with a claw on the end. When you kick with someone with one of your tarsus, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.

Masterful Weaver

Another advantage of your horrid new body is your spinnerets, which you can use 1 (+ Level/2) times a day as if you were casting the spell Web, with your webs lasting 2 (+ Level/2) hours.

Sunlight Sensitivity

You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Cursed Creation

While once you had access to the natural magic gifted to you by your Drow heritage, you no longer have the ability to cast the spells innate to those of Elven Lineage.

Ingrained Drow Training

From your time as a Drow you have proficiency with rapiers, shortswords, and hand crossbows.

Language

You can speak, read and write, Common, Elvish, and Undercommon.

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