Homebrew Displacer-Kin.2 Species Details

Displacer-kin are humanoid creatures who share similarity to the fey monstrosity known as Displacer Beasts. They are usually born from Tabaxi or similar races who have been marked by fae or some other curse.

Despite cultural beliefs, Displacer-kin are no more prone to evil than others. Most Displacer-kin feel estranged within their birthplace and will generally leave at a young age, leading a nomadic lifestyle. Usually working a dangerous life as mercenaries where they can make use of their gifts.

Displacer-Kin.2 Traits

when picking this race, you gain the following

Size

You have 35ft movement speed

Ability Score increases

Ability Score Increase. Increase an Ability score by 2 and another by 1.

Bestial Instincts.

Channeling the beast within, you have proficiency in one of the following skills of your choice: Acrobatics, Athletics, Intimidation, or Survival.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Extra Appendages

You have two secondary arms below your primary pair of arms as well as two tentacles and a tail. These can be used to manipulate an object, open or close a door or container, pick up or set down a Tiny object. Your tentacles are natural weapons that can be used to make unarmed strikes. On a hit, you deal 1d4+ your Strength modifier piercing damage and have a range of 10 feet.

Language

Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.

Displacement.

 As a reaction to an attack roll against you, you can cause the attack roll to be made at disadvantage with a well placed illusory copy. You can use this feature a number of times equal to your proficiency bonus and regain all expended uses on a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
12/21/2025 1:45:05 PM
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