Homebrew Aurelai Species Details

“She’s a veela!” he said hoarsely to Harry.
“Of course she isn’t!” said Hermione tartly. “I don’t see anyone else gaping at her like an idiot!”

 

—Hermione Granger to Ron Weasley and Harry Potter

The Aurelai are a hybrid people born from the mingling of humanity and veela blood. Legends claim they are the distant origin of banshees, a truth the Aurelai neither fully deny nor openly embrace. To most folk, Aurelai are known first for their beauty. An almost supernatural allure clings to them, one that crosses cultural and even racial boundaries. Yet beneath that splendor lies something unsettling, an echo of older magic and sorrow woven deep into their souls.

Grace and Presence

Every Aurelai carries an innate enchantment inherited from their veela ancestry. Their appearances tend toward striking symmetry and effortless elegance, with features that seem to shift subtly depending on the emotions they express. When focused, singing, or overwhelmed by strong feeling, their eyes or voices often carry a faint, unnatural intensity that draws others in without conscious effort.

This charm is not always deliberate. Many Aurelai describe it as instinctual, a pressure beneath the skin that responds to desire, fear, or passion. Through this heritage, they possess an uncanny ability to sway emotions, soothe anger, or kindle infatuation. While some learn to control this gift with discipline, others struggle with the consequences of influencing others simply by existing.

The Veela Legacy

Aurelai do not commune with spirits, but they are haunted by ancestral memory. Dreams often carry fragments of song, grief, or longing that feel older than their own lives. These echoes grant them subtle magical talents tied to emotion and presence, along with a resistance to enchantment that might otherwise bind their will. The veela blood within them is powerful, but volatile, and when suppressed or abused it can manifest as emotional instability or destructive outbursts.

Most Aurelai grow up aware of their heritage, warned early about the dangers of unchecked influence. Others are raised unaware of their nature until a moment of crisis reveals it. Such awakenings are often dramatic, and sometimes tragic.

Whispers of the Banshee

Stories claim that banshees are born when an Aurelai’s grief, rage, or despair overwhelms their control, twisting beauty into terror. Whether this is literal truth or fearful superstition varies by culture, but the belief follows the Aurelai wherever they go. Because of this, some communities treat them with awe and reverence, while others keep them at arm’s length, wary of what might lurk beneath the charm.

Some Aurelai dedicate themselves to restraint and harmony, using their gifts to protect or inspire. Others embrace their power more freely, bending emotions and shaping outcomes as they see fit. A rare few walk darker paths, letting sorrow or obsession define them, and feeding the rumors whispered in their wake.

Aurelai Names

Aurelai names tend to sound melodic and flowing, often chosen to emphasize beauty or emotional resonance rather than lineage or gender. Many incorporate soft consonants and long vowels, meant to be pleasing when spoken aloud.

Those raised outside Aurelai culture often take names from the societies around them, sometimes masking their heritage entirely.

Aurelai Traits

Your aurelai character has the following traits.

Ability Score Increase

Your Wisdom score increases by 2, and your Charisma score increases by 1.

Age

Aurelai mature and age at the same rate as humans.

Alignment

Most Aurelai tend toward lawful or neutral good, guided by an instinctive pull toward restraint and empathy born of their veela heritage. Those who reject this influence often drift toward chaotic or selfish behavior, wielding their charm without regard for the harm it causes.

Size

Your size is Medium. To set your height and weight randomly, start with rolling a size modifier:

Size modifier = 2d6

Height = 5 feet + 4 inches + your size modifier in inches

Weight in pounds = 110 + (1d6 × your size modifier)

Speed

Your base walking speed is 30 feet.

Happy Thoughts

You have advantage on all Wisdom saving throws.

Mental Discipline

You have resistance to psychic damage.

Mind Link

You can speak telepathically to any creature you can see, provided the creature is within a number of feet of you equal to 10 times your level. You don’t need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language.

When you’re using this trait to speak telepathically to a creature, you can use your action to give that creature the ability to speak telepathically with you for 1 hour or until you end this effect as an action. To use this ability, the creature must be able to see you and must be within this trait’s range. You can give this ability to only one creature at a time; giving it to a creature takes it away from another creature who has it.

Charmer

You can cast Charm Person at will.

Languages

You can speak, read, and write Common, Elvish, and one other language of your choice.

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