Homebrew Steam Powered Automatrons Species Details

Personality

Varies dramatically based on the individual robot. Some are quirky and unpredictable, such as Rabbit, some are taciturn, such as The Spine, and they could be any other imaginable personality type.

Physical Description

Typically about the same size as the average human. Varies some depending on the individual robot. They have metal skin, often with intricate designs and plating. Their eyes glow in any color of the rainbow, normally with about the brightness of a candle, although when they are experiencing intense emotions they will often flash brighter. Due to their mechanical construction, they move in precise, mechanical patterns that can appear jerky to organic races. They are fueled by Blue Matter energy cores, about which little is known but they appear to prevent the robots from running down or getting tired.

Relations

Get along very well with most humanoid races, although they often attract attention due to their appearance.

Alignment

As very unique creations, all painstakingly handcrafted by Peter A. Walter I, they are all different, but tend to shy away from evil alignments.

Lands

As robots, they are comfortable in most terrains. Highly humid environments may be annoying but Walter Robotics seals their robots well, and they won't be harmed if submerged. However, they cannot swim, instead having to walk across the bottom of any body of water encountered.

Religion

Depends on the individual robot, although they tend to be drawn toward either no religion or lesser-known deities, perhaps because of their own personal rarity.

Names

Can be anything, although often relate to a feature of the individual Automatron's body.

  • Favored Classes: Bard.

Steam Powered Automatrons Traits

Electricity is in their souls

+1 Intelligence, +3 Charisma, −2 Wisdom, −2 Dexterity

Steam Powered Automatrons are good at logic, but intuition is not their strong suit, however they were designed to perform music and therefore are surprisingly good with people. Their construction, however, means that they don't react quite as quickly to unpredictable stimuli as organic beings are capable of.

Humanoid (Construct)

Walter Robotics bases their robots on humanoid designs, although metal skin and parts mean they are treated as having natural armor +1 with no penalties associated. Every five levels, this bonus increases by +1 if the robot takes one day to attach improved plating. This stacks with other armor bonuses

Sink, Don't Swim

Steam Powered Automatrons cannot swim, as they will sink in most liguids. They can function underwater however and will usually just walk across the bottom of bodies of water they encounter.

Grinding Your Gears

They also get a -2 penalty on Stealth checks, as they occasionally give off mechanical noises when moving.

Built To Last

All Steam Powered Automatrons gain the feat Endurance automatically at fifth level.

Robots Don't Eat

As metal creatures simulating humans, Walter Robotics Robots cannot eat, drink, or sleep. They are immune to poison but can be affected by psionics and mental attacks.

Pass The Wrench

Being mechanical, Walter Robotics Robots do not regenerate hit points through healing spells or rest. However, they can repair themselves with a toolkit and spare parts which most of them carry in internal storage pockets, and tools designed for other purposes may be easily substituted. Over a period of eight hours of repairs, a Walter Robotics Robot will repair the same amount of hit points that a normal character, while resting, would regenerate.

Blue Cores Matter

Once per day they can enter a voluntary state of paralysis for a period of time equal to twice their character level in minutes. During this time, they heal an equivalent amount of hit points through the mysterious Blue Matter that their power cores are made of.

Automatonic Electronic Harmonics

If a Steam Powered Automation is a Bard, they perform their bardic spells and music using their built-in technology, allowing unnatural vocal manipulations and incredible precision, along with automated background music, giving them an extra +2 to the Perform check for their Bardic Music and the DC of the saves on bard spells, but they cannot acquire the Bardic Knowledge feat.

Photoreceptors

Walter Robotics Robots have low-light vision to 60 feet.

Languages

Languages: Common

Bonus Language: Choose one

Previous Versions

Name Date Modified Views Adds Version Actions
8/6/2019 9:40:40 PM
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5
Coming Soon
1/21/2020 1:44:12 AM
149
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Coming Soon

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